posted
The only things that do anything when I click on them are the door and the button next to the door. And all they do is make a silly sound.
Posts: 204 | Registered: Dec 2004
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posted
I was having a really hard time with some of the levels until I figured out, hey I can just close this window!
Posts: 1592 | Registered: May 2000
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posted
Oh that, I did that part already, now I have this weird blue diamond thing spewing out the middles of the walls and ceilings and on the floor there is a black rotating circle.
Posts: 1831 | Registered: Jan 2003
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posted
w00t!!! I beat the thing! #4871 on the scoreboard (with a shoutout to hatrack ). Very dizzying. Ok, I'm going to bed now.
Posts: 298 | Registered: Sep 2004
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posted
I got both the blue and the yellow one. The red I don't get, and just for fun I tried the white. Ouch... So I'm back to getting them in the order shown on the wall.
posted
Hm. It appears that my feeble human memory is going to require that I write down the position of some of these objects, like in the orange room. But I'm too lazy.
Posts: 37449 | Registered: May 1999
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As a note to people trying the white: it is not possible to fairly solve the white room until you have solved all the other rooms. By which I mean that the solution to the white room is provided by solving the other rooms, so anyone who "solves" the white room first did so through extraordinary trial and error.
posted
I had similar problems with the first room until I turned up the gamma/contrast on my monitor. It is entirely possible that your settinsg are too dark for you to see what you need to get started.
Posts: 1592 | Registered: May 2000
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posted
It's not giving away too much at this point to decipher the first room for people, although I think a lot of the fun comes in trying to figure out how things are supposed to work:
There is a door hooked up to a panel with colored lights. These colored lights must all be lit to power the small touchpad next to the door, which opens the door.
There is also a weird swirly object in an upper corner of the room. This swirly object is a teleporter that will take you to other rooms in the complex. Each of these other (color-coded) rooms also contains a puzzle, which will light the appropriate portion of the panel when completed.
To control the teleporter, you must locate three identical touch-sensitive "spots" in the first room; they're not hard to find, but they're more subtle than a lot of the stuff in there. Clicking on a spot will activate a color-coded tracery of "circuitry" that will eventually wend its way back to the teleporter control. At this point, the teleporter control will light up with a given color, indicating that pressing it will take you to the appropriately colored room.
In addition to the red, yellow, and blue rooms, there are also orange, green, and purple rooms. It is worth noting that the first three "primary" rooms each contain a certain "type" of puzzle; the later rooms, then, contain a puzzle made up of the two "types" mixed to obtain the necessary color.
You don't have to move the mouse quickly in the blue room to solve it. Just rest your mouse on each block and move slowly to the next one. Two blocks are always lighted at all times if you move slowly.
Posts: 1592 | Registered: May 2000
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Is this by the same guy who did the Viridian room? I still have not been able to solve that one. I keep running into a bug - an item that I was previously able to pick up on an earlier attempt will <i>not</i> let me pick it up now, which renders the game unsolvable. I need to try it again sometime. Maybe the bug has fixed itself.
Posts: 1805 | Registered: Jun 1999
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posted
I have solved all the "colored" rooms save orange on my own. I was all proud of myself for figuring out something very crucial on the orange room. I thought it would be enough--but no, alas. I am stumped once again. I haven't even looked in the white room *yet*.
Anyone here solved orange?
Posts: 7050 | Registered: Feb 2004
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For the orange room, its like a subtle version of the child's card game Memory. A really really subtle 3D version of the game.
The ones I had the most trouble with were green and yellow. The concept was easy to figure out for both of them, but just hitting the right combination of buttons took a while. I think it was because the other rooms had a strategy you could follow, where these rooms were more guess-and-check.
I actually thought there were going to be more "dark rooms" after you opened the door, because it reminded me of another game. It was called Logan's Mystery of Time and Space. It was this game I found on addictinggames.com a while ago that I've never been able to beat. I had a similar concept of trying to solve puzzles to exit rooms, but it was WAY longer and you couldn't jump from room to room. Anyone else play it before?
Posts: 298 | Registered: Sep 2004
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