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Lucasarts just announced a remake of the original "Secret of Monkey Island," featuring new graphics, new recordings of the music with live instruments, and full voice acting. Pretty cool!
But it gets better.
They also announced a brand new series of episodic adventures titled "Tales of Monkey Island," which is being developed by Telltale Games (creators of the new Sam and Max games). Best of all, the team working on the new Monkey Island is led by one of the original lead designers of "Secret of Monkey Island," and has further design input from Ron Gilbert himself. Both games will have music written and recorded by the original composer of the series, Michael Land, and the inimitable Dominic Amato is returning as the voice of Guybrush.
Monkey Island was probably the first video game series I really got into - a wholly enchanting mix of solid adventure gaming and wickedly funny writing, and did the swashbuckler fantasy setting thing long before Jack Sparrow was a twinkle in Jerry Bruckheimer's eye. Words cannot convey how excited I am by this news!
Posts: 1321 | Registered: Sep 1999
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Sounds alright. I will not get too excited about the new episode stuff until I get to play one of them. I was mildly amused by the Sam & Max equivalent but not driven to ecstasy.
Posts: 4287 | Registered: Mar 2005
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I have to admit that I'm not a huge fan of Telltale; they just don't get the puzzles right. They're amusing enough, but not deep.
Posts: 37449 | Registered: May 1999
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Agreed. You can sit down and play through an episode of Sam & Max in an hour. It's more like a mildly interactive cartoon than a real puzzle game.
Posts: 9945 | Registered: Sep 2002
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If he wants insults he can just go through Hatrack and write down some of the things posters have written about him.
Posts: 1794 | Registered: Jul 2002
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quote:Originally posted by Jon Boy: Agreed. You can sit down and play through an episode of Sam & Max in an hour. It's more like a mildly interactive cartoon than a real puzzle game.
Did you ever get a chance to try Indiana Jones and The Secret of Atlantis? It was also made by Lucasarts, and it was ridiculously difficult at times. It was also extremely open in that there were three distinct paths you could take throughout the game until the end.
Posts: 14316 | Registered: Jul 2005
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quote:Originally posted by Jon Boy: You expect me to remember? I haven't played those games in at least a decade.
That part of the game was unique enough to remained burned in my memory forever.
You had to find the lost diary of Plato, and eventually you discover the location of the diary is at Barnett College.
Posts: 14316 | Registered: Jul 2005
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