quote: "Outside of a few PC RPGs, I've never encountered a game where my choices were so important to the unfolding story. And, while I only played about an hour total, Spector and Smith assure that even early choices can affect the plot's final outcome."
Wow.
Posted by T. Analog Kid (Member # 381) on :
OMG!OMG!OMG!
too cool, Ralphie! Thanks for the link!
[ September 09, 2003, 02:30 PM: Message edited by: T. Analog Kid ]
Posted by T. Analog Kid (Member # 381) on :
I am, though, going to miss playing "item tetris". I thought that was one of the cooler features of the game-- that some more powerful items took up much more space.