This is topic SALVAGE CREW WANTED in forum Books, Films, Food and Culture at Hatrack River Forum.


To visit this topic, use this URL:
http://www.hatrack.com/ubb/main/ultimatebb.php?ubb=get_topic;f=2;t=037377

Posted by eslaine (Member # 5433) on :
 
All positions available to crew the Salvage Cruiser Murphy’s Wager. Key positions include Commander, Pilots, Copilots, Engineers, Sensor and Mech Operators. Others will be considered for other operations. Will train, but experience preferred. Apply in person Docking Ring 17, Berth 6 Ceres.

************************************************************
This is a call for role players who would like to participate in a D20 Future Campaign to be held on sakeriver forum, through the generous patronage of Saxy. More info can be found here:

sakeriver forum
 
Posted by sarcasticmuppet (Member # 5035) on :
 
Sounds like fun.
 
Posted by eslaine (Member # 5433) on :
 
It will be. It'll be a change from magic and nightmarish creatures.

Instead there'll be science... and... well, nightmarish creatures.
 
Posted by Human (Member # 2985) on :
 
Sign me up! I just would have to figure out how everything works in this system...not hard, right? So, can I play?
 
Posted by eslaine (Member # 5433) on :
 
Submit an outline in the thread on sakeriver. I'm looking primarily for people that can do narrative. Make it an engaging story, include where the character came from, their specialties, their fears, anything--in short a character outline.

The rules are the open source D20 Future rules, a suppliment to D20 Modern, which can be found here:

Open Source Rules

You will find the rules pretty easy. They'll give you ideas for characters, skills, feats, etc. that will help the outline.

Some people think that the funnest part is creating the character. [Big Grin]
 
Posted by Mr.Funny (Member # 4467) on :
 
I may be interested in trying it out. The only RPing that I've done so far is in person D&D, though that was more combat oriented than role-playing oriented. I guess I'll go check out the sakeriver thread for more info.

Edit: What system are you using for generating stats? Point buy? Dice rolls? I'd assume it is a point buy system. How many points?

Edit again: What size is the ship going to be? Like, are we talking a crew of 5 or a crew of 40?

[ August 22, 2005, 01:02 AM: Message edited by: Mr.Funny ]
 
Posted by Human (Member # 2985) on :
 
As long as I can have until tomorrow evening to do it, no problems. I gotta work most of tomorrow, and I gotta sleep tonight...I've already gotten a basic idea, though.
 
Posted by Lyrhawn (Member # 7039) on :
 
It sounds interesting, but how time consuming is it?
 
Posted by eslaine (Member # 5433) on :
 
Mr. Funny, I haven't decided on points yet (but it will be a point buy system). It will be a large ship, but probably a crew of about ten. I'll need to use NPC's to kill off--er, I mean flesh out the crew. I'm not sure yet how many players there will be, but I imagine six or seven.

Lyrhawn, it depends on how into D20 you get. One game, once underway, would merely be a matter of checking the forum daily, finding out what was going on, then typing up instructions for a turn. I will pace the game to the group.

To give you an idea, when I'm back to full time employment, I won't have time to hang around all day myself. I'll get home, check things out, make any die rolls, then write up a turn. It will be much more time consuming for me than a player. Often in PBEM (Play By E-Mail) campaigns, the players wind up chomping at the bit while the DM finishes the turn, or we have to wait for a key player's decsion. People have lives, after all.

The goal is a turn a day. Stopping for weekends. Pretty much forum hanging-out. And while you wait online, you'll probably be checking your other forums, and other stuff.

Hope that helps.
 
Posted by Tammy (Member # 4119) on :
 
quote:
All positions available to crew the Salvage Cruiser Murphy’s Wager. Key positions include Commander, Pilots, Copilots, Engineers, Sensor and Mech Operators. Others will be considered for other operations. Will train, but experience preferred. Apply in person Docking Ring 17, Berth 6 Ceres.

If this were real, and not a game, I'd be so right there signing up!
 
Posted by eslaine (Member # 5433) on :
 
He, he.

I don't know if I'd go there in real-life. I tend to be cautious and don't really like risking injury or worse. It's easy to make a character and wade in guns blasting, but to actually do it myself would be another situation entirely.

But I'd play this campaign if I ran across it. [Wink]
 
Posted by eslaine (Member # 5433) on :
 
Positions still available...
 
Posted by Mr.Funny (Member # 4467) on :
 
I've submitted my pilot character via email.

Redundant posting on multiple forums is fun!
 
Posted by eslaine (Member # 5433) on :
 
You have no idea....
 
Posted by eslaine (Member # 5433) on :
 
The following is a cross-forum post to facilitate information to the Jatraquero Public. This is a public service provided by
the Cross-Forum Information Administration (CFIA) and the Universal Fluff Organization (UFO).

Further information may be found at: sakeriver forum.

Thank you.


Wow. This was an agonizing choice, as you may have guessed. To narrow the selection to 10 characters out of so many great stories, I chose the following characters for the contribution they can make to the plot and, especially, the game as I have envisioned it.

I hope you'll all follow the campaign, and, for those who did not get placed, I will keep your characters in mind, should an opening occur.

Here are our participants:

Tom Davidson, James Holden, Commander
Slash the Berserker, Kyle Bester, Security/First Officer
The Twinkster, Lane, Pilot
Bob the Lawyer, Preston, Engineer
Bok, Kong Manou, Navigator/Sensor Officer
Mr. Portiero Head, Nagata Naomi, Mecha Operator (Specialist)
Saxon75, Amos Burton, Hand/Mecha Operator
Scott R, January Karl, Hand/Tech
Mr. Funny, Zack Kazanski, Hand
Msquared, Griff, Hand

Further News to follow.
 
Posted by Kwea (Member # 2199) on :
 
Sure are a lot of "hands"....


Are you sure this isn't an o.....


Nevermind....

[Wink]
 


Copyright © 2008 Hatrack River Enterprises Inc. All rights reserved.
Reproduction in whole or in part without permission is prohibited.


Powered by Infopop Corporation
UBB.classic™ 6.7.2