quote:No, this goes against all their previous business practice, and common sense as far as I'm concerned.
Originally posted by andi330:
So just out of curiosity, is anyone here planning on buying the PS3 when it comes out?
quote:Eh, no need to fear (although I know you were just joking anyways). The Mario game for Wii is called Super Mario Galaxy. There isn't a Wii-only Zelda yet, but the first Zelda on Wii will be Twilight Princess.
Originally posted by Enigmatic:
In other console news, my new fear with Nintendo is that the games for there next system will follow the naming trend of so many Nintendo 64 games; I hope we don't end up playing Mario Wii, Zelda Wii, etc.
--Enigmatic
quote:While it's generally true that console manufacturers lose money on consoles straight off the bat, I believe that Nintendo has initially made profit off all of its hardware at launch, including the GameCube. That changes with price drops, of course, but it's possible that since Wii is less technologically oriented than the 360 or PS3, Nintendo will be able to price it affordably and still initially make profit off the hardware.
Originally posted by Orincoro:
quote:No, this goes against all their previous business practice, and common sense as far as I'm concerned.
Originally posted by andi330:
So just out of curiosity, is anyone here planning on buying the PS3 when it comes out?
These companies always lose money on the introduction of the system, because they sell below the mark they need to make up the development and manufacturing costs. They used to do this because they knew that the systems would sell for years, and eventually they would make it up with volume. Also they used to sell you system for less so they could bone you on the games and liscencing. If their still losing money on the system and selling it at 600 bucks, then the games are going to pretty expensive. It seems like a bad investment for me right now.
quote:My wife and I are in the same boat. I think the problem with the ps2 is the lack of non-sports multi player games. I'm not talking about all the "battle mode" options either, but good old Mario and Luigi style. It gets boring just watching one or the other person playing.
Originally posted by Zeugma:
My husband and I are wanna-be gamers, we own a PS2, but we've just never been able to get excited about actually playing any of the games, they get boring so fast. Still though, it seems like something we'd enjoy if we could just find games that held our interest, and the Wii stuff looks *really* cool. All the stuff about getting to stand up and swing the controller around physically, actually swinging a bat or hacking at something with a sword, looked really appealing, and we liked the message that this is going to be targeted at *everyone*, not just hard-core gamers.
quote:And once again, Kwea, they're talking about High Definition DVD, not a hard drive. Also, the 360 doesn't play DVDs out of the box - not with either package.
Once again, the base price of the package deal for the 360, including all of that, is $399. That's the price at Gamestop, I believe.
quote:I do it on occasion when I am copying a show on my dvd player/recorder and I want to watch a dvd.
Originally posted by TomDavidson:
I can't figure out why anyone wants to play DVDs on their game console.
Then again, as someone who has his PC hooked up to his TV, I can't figure out why anyone wants to play games on their game console.
quote:From here.
Watch Movies, TV, and Video
* DVD movies: No more Xbox DVD Movie Playback Kit required! Simply insert your DVD and use your controller or an Xbox 360 Universal Media Remote for full DVD control. DVD playback supports progressive-scan 480p for optimal viewing on HDTVs (requires an Xbox 360 Component HD AV Cable).
quote:For the most part, I'm guessing that it's people like me who don't have a separate dvd player, or people who have their game system hooked up to a tv without an extra dvd player.
Originally posted by TomDavidson:
I can't figure out why anyone wants to play DVDs on their game console.
quote:1 device = cheaper than 2 devices, especially given the prices of DVD players when the PS2 first came out. Yes, it kills the motor for the laser track much more quickly, but most people don't know that.
I can't figure out why anyone wants to play DVDs on their game console.
quote:My bad, my roommate just got one and when I wanted to watch Scrubs on it last night, he told me that you need the DVD playback kit.
Yes, it does play DVD's out of the box. The package I was looking at did, anyway.
quote:I think you need to reread the posts: when someone says "HD DVD, 20 gig hard drive," they're talking about two different things.
People specifically mentioned the memory (saying 20 gig), which ISN'T referring to High Def DVD. I know the difference, I really do. [Wink]
quote:Unfortunately, I'm one of the people who knows that. And for the money I spend on a console, I don't want to burn it up watching DVDs. Something, I might add, even the best consoles are poorly equipped for.
Yes, it kills the motor for the laser track much more quickly, but most people don't know that.
quote:The base price for the 360 is $299, the one without the hard drive; the one with is $399, so if you buy a 360 package that comes with pretty much everything you'll need for it, it's still $100 cheaper than the least expensive Sony package.
Originally posted by Kwea:
Once again, the base price of the package deal for the 360, including all of that, is $399. That's the price at Gamestop, I believe.
I specifically asked about the hard drive package.
quote:I think http://wii.ign.com/ or www.gamespot.com have Nintendo's E3 press conference available for download, and there are a few demonstrations of people using the remote.
Originally posted by Primal Curve:
Are there any videos of someone using the controller? I just keep thinking about the power glove and how crappy a piece of technology that was.
quote:I know that, but in more than one of those posts people WERE talking specifically about memory issues, it looked to me that they weren't sure if it came with the 20 gig hard drive...particularily since the "core" model doesn't.
Originally posted by erosomniac:
quote:My bad, my roommate just got one and when I wanted to watch Scrubs on it last night, he told me that you need the DVD playback kit.
Yes, it does play DVD's out of the box. The package I was looking at did, anyway.
quote:I think you need to reread the posts: when someone says "HD DVD, 20 gig hard drive," they're talking about two different things.
People specifically mentioned the memory (saying 20 gig), which ISN'T referring to High Def DVD. I know the difference, I really do. [Wink]
quote:This from the guy who brought up Pong. There are so many ways to go with that one, my friend. Let us not start throwing the proverbial stones
Originally posted by Kwea:
I always knew you liked playing with yoursef, Bob.
quote:I can't wait till game developers get ahold of Harry Potter !
Playing around with that "magic wand" controller just plain looks fun, in all the ways a magic wand would be fun!
quote:That's a matter of taste. I didn't like FFVI or FFVII enough to finish either.
Originally posted by Blayne Bradley:
Final Fantasy XIII, hands down mates.
quote:Atlus, Konami, Capcom and SquareEnix are the reasons I will never own a 360 or a Wii, as they produce games almost exclusively for the PS2.
That's a matter of taste. I didn't like FFVI or FFVII enough to finish either.
If you can't do without JRPGs, though, the 360 is getting some. Myself, I'm hoping for strategy RPGs. And Atlus, in case the Digital Devil Saga franchise is used again.
quote:Capcom, as an example, produced Resident Evil 4 and Killer7 (both of which I own and like) primarily for the GameCube; PS2 versions came later. What I want from Capcom is Resident Evil 5, which is coming to the 360. As far as RPGs and fighting games go, though, you're right. And DDR. I'm not much for fighters, and Microsoft has BioWare, my preferred RPG developer. You and I must like different clichés.
Atlus, Konami, Capcom and SquareEnix are the reasons I will never own a 360 or a Wii, as they produce games almost exclusively for the PS2.
quote:I'm pretty much only interested in DDS, but of course the ending of DDS2 was final. Fantastic story, tolerable gameplay.
Re: Atlus - the Shin Megami Tensei franchise will likely be used again, but the DDS chapters of that series are most likely done.
quote:Personally, I'm hoping that the PS3 fails just so that those companies jump ship to a cheaper platform.
Originally posted by erosomniac:
Atlus, Konami, Capcom and SquareEnix are the reasons I will never own a 360 or a Wii, as they produce games almost exclusively for the PS2.
Re: Atlus - the Shin Megami Tensei franchise will likely be used again, but the DDS chapters of that series are most likely done.
quote:You're ahead of me, then. I have 60 hours of game time, and haven't closed a single gate. I haven't even begun the main quest.
I think I may have to play through it more than once, though so far I'm 12 hours in and have only done one gate.
quote:It will never happen. Sony's support in Japan alone is WAY, WAY too strong. If the PS3 fails in the U.S., the worst that will happen is the developers in question will simply stop translating their games.
Personally, I'm hoping that the PS3 fails just so that those companies jump ship to a cheaper platform.
quote:Hence the "almost." Count the number of games in their library that were released exclusively on PS2. Also, Killer 7 was seriously one of the most underwhelming games in video game history. What a waste of time THAT was.
Capcom, as an example, produced Resident Evil 4 and Killer7 (both of which I own and like) primarily for the GameCube; PS2 versions came later.
quote:The DS vs PSP isn't a fair comparison, since Nintendo has a VERY well established market dominance of portable consoles. People have tried and failed continuously to break into that sphere. Despite the lackluster PSP sales, though, note the completely inexplicable popularity of PSP movies (which I suspect is all that's keeping the console alive at this point). The PSP's greatest mistake was lack of a unique library: almost all the games are PS2 ports, where the DS had a library all its own. The PS3 will not have this problem.
I'm not totally sure that I'd count on those companies you listed to stay PS3-exclusive, though, even in the RPG arena. I suspect they'll go where the money is: i.e., they will ultimately make games for whichever console is the market leader in Japan. It probably won't be Microsoft, but I wouldn't rule out the possibility of Nintendo selling a lot more Wiis than Sony sells PS3s, especially if what happened with the DS and PSP is any indication. SquareEnix certainly has a formal relationship with Nintendo again nowadays; there were three GBA FF releases and there are going to be a couple more for the DS.
quote:What on earth are you talking about? Nintendo has released a single failed console to date and their recovery thereafter was phenomenal. Japan's support of Nintendo never died.
Ten years ago, people were saying exactly the same thing about Nintendo. Never say "never."
quote:I can only assume from this that either you never played it or we have fundamentally different tastes. I found it very refreshing to play a game with an interesting and original story and style, which in my experience is a rarity on consoles (or, really, in gaming in general). Of course, given your list -- Atlus, Konami, Capcom, and particularly SquareEnix -- it's probably safe to say that our tastes are indeed very different, with a small amount of overlap.
Also, Killer 7 was seriously one of the most underwhelming games in video game history. What a waste of time THAT was.
quote:While this is true, the DS didn't take off immediately (as it would have if the Nintendo brand alone was strong enough to make a hit). It wasn't until the release of Nintendogs that DS sales skyrocketed -- in fact, in the week after Nintendogs' release in Japan, DS sales quadrupled.
The DS vs PSP isn't a fair comparison, since Nintendo has a VERY well established market dominance of portable consoles.
quote:I'm not sure "backstabbing" is the word I'd use, but yes, they've certainly switched platforms before.
Still, good points, and SquareEnix has shown themselves to be quite comfortable with backstabbing in the past.
quote:Recovery phenomenal? ~14% of the console market to Sony's ~69% isn't phenomenal (see below).
What on earth are you talking about? Nintendo has released a single failed console to date and their recovery thereafter was phenomenal. Japan's support of Nintendo never died.
quote:I'm not talking about the Virtual Boy. I'm talking about the N64, which sold 32 million units to the PS1's 100 million.
Edit to add: Not to mention that the only reason the console died was because it was physically damaging to use.
quote:I don't know about the eyes, but bending over to look into the set (the stand was not adjustable) was definitely bad for your back. Not that I played one (or even heard about them) when it came out, or played one for very long at any time.
Originally posted by Primal Curve:
Virtual Boy. It was a 3D semi-portable gaming system that you strapped to your head. Kind of cool in it's own way but it was found to be bad for your eyes.
quote:I did play it. We probably have different priorities more than tastes: Killer 7 struck me as unplayable, despite the unique style and engaging storyline. I was excited about it for a long time, which probably also had something to do with how disappointed I was in the finished product.
I can only assume from this that either you never played it or we have fundamentally different tastes. I found it very refreshing to play a game with an interesting and original story and style, which in my experience is a rarity on consoles (or, really, in gaming in general). Of course, given your list -- Atlus, Konami, Capcom, and particularly SquareEnix -- it's probably safe to say that our tastes are indeed very different, with a small amount of overlap.
quote:I'm pretty sure it was tripled, but you're right.
While this is true, the DS didn't take off immediately (as it would have if the Nintendo brand alone was strong enough to make a hit). It wasn't until the release of Nintendogs that DS sales skyrocketed -- in fact, in the week after Nintendogs' release in Japan, DS sales quadrupled.
quote:As compared to, say, Sega.
Recovery phenomenal? ~14% of the console market to Sony's ~69% isn't phenomenal (see below).
quote:I understand your point here, but in my mind the problems were tied directly to the lack of support from very specific developers (notably SquareEnix). I think a huge part of why the N64 failed was the severe lack of planned title from developers customers had come to love and support (e.g. Capcom, SquareEnix, etc.). When the GameCube came out, these developers were less repulsed but didn't release enough of their games exclusively to GameCube to make up the difference.
I'm not talking about the Virtual Boy. I'm talking about the N64, which sold 32 million units to the PS1's 100 million.
For this generation, as of March 2006, the standings are roughly 103 million PS2s, 24 million Xboxes, and ~20.5 million GameCubes. Wikipedia's figures in this case come straight from the annual reports of the companies in question.
My point in all of this is that if Sony could wrest market dominance from Nintendo in the space of one console generation, the same could easily happen to Sony. The PS3 isn't going to fail the way the Virtual Boy did, but it could put in a lacklustre performance compared to its predecessor. That's "could," not "will."
quote:That makes sense. I was excited about Killer7 for a long time too -- I followed its development pretty much from the first announcement. Ultimately I thought that the decision to put the player on rails was for the best because of the control it gave Capcom over the camera angles (control that I felt they used to excellent effect). I mean, sure, the gameplay was rote, but that was also true of Digital Devil Saga 1 & 2, and it didn't stop me from sinking more than 100 hours into them total.
I did play it. We probably have different priorities more than tastes: Killer 7 struck me as unplayable, despite the unique style and engaging storyline. I was excited about it for a long time, which probably also had something to do with how disappointed I was in the finished product.
quote:Well, it isn't so much "fails" (in the Virtual Boy sense) as it is "fails to meet sales expectations." The PS2 was one of the fastest-selling consoles ever on launch; if the PS3 isn't, it might be taken as a sign of weakness (even if sales are still good overall).
The argument I'm seeing here is that if the PS3 fails, the developers will jump ship, and I can agree with that: if the PS3 failed, the developers probably would. But I don't see the PS3 failing without the developers jumping ship, which (thus far) they are not doing.
quote:
Sony said it is taking steps to avoid the widespread shortages consumers faced last holiday with the Xbox 360. The company plans to ship 2 million PlayStation 3s at launch and plans to ship another 2 million before the end of 2006. Kaz Hirai, president and CEO of Sony Computer Entertainment America, said the company also plans to ship an additional 2 million units in the first quarter of 2007.
"The next generation doesn't start until we say it does," said Hirai.
quote:And that drive will play movies only. No games.
Originally posted by twinky:
That still isn't accurate, Kwea. The US$400 Xbox 360 (which is what I have) does not play HD-DVDs out of the box. Nor does the US$300 Core System. In either case you would have to buy Microsoft's add-on HD-DVD drive (an external drive) to play HD-DVDs. This add-on has been announced but isn't actually available yet.
quote:Because Sony says they get to say who says when it starts, obviously.
Excuse me? Why doesn't it start until Sony says so?
quote:You haven't provided anything other than "I think the PS3 will be awesome because I love Final Fantasy games," so I dunno that you're in a position to criticise.
i'm sorry but I see alot of generallities here
quote:In the last two generations, the company that got to market first (Sony) completely dominated. The PlayStation came out in Japan in December 1994, while the N64 didn't see release until June 1996. The PS1 sold 100 million units to the N64's 32 million.
Originally posted by Blayne Bradley:
However, about the generallities, does anyone have hard facts in terms of statistics why the PS3 would do badly?
quote:That's the kicker, isn't it? The PS3 costs 50% more than the Xbox 360.
I WILL buy it if I have the money.
quote:Sure. Here is a list of things that I could do with $600:
Originally posted by Blayne Bradley:
i'm sorry but I see alot of generallities here, I think the PS3 is an excellent consol AFAIK and I WILL buy it if I have the money.
However, about the generallities, does anyone have hard facts in terms of statistics why the PS3 would do badly?
quote:Was it? I was distinctly dissapointed in the quality of the Game Cube. It's always seemed to have noticeably worse graphics, and the GC controllers are the worst I can ever remember using. Flimsy pieces of crap. It was worth it to get access to certain titles, but that's about it.
Yeah, but as Nintendo found out with the Game Cube most advanced does not equal most popular. Of the three systems that came out last time the GC was the most advanced system of the three, better graphics and better processor. Sony still left it in the dust.
quote:Aside from the price issue, I think this is pretty telling:
However, about the generallities, does anyone have hard facts in terms of statistics why the PS3 would do badly?
quote:In short, if people are less excited about and having less fun playing the PS3 than the competition, fewer will pay the massive price tag.
The wait to try out the Wii at E3 pushed past four hours on Thursday afternoon, while the wait for hands-on time with Sony Corp.'s PlayStation 3 was barely 30 minutes.
quote:Based on... what, exactly? If you look at the lights on the controller that identify whether you're player 1, 2, etc., those lights go from one to... four.
Originally posted by Blayne Bradley:
i'm pretty sure they'll have adapters out to allow more then 7.
quote:Microsoft released the Xbox 360 almost simultaneously worldwide, so yes, it's out in Japan, and has been since last November. It isn't selling well over there so far.
Originally posted by Blayne Bradley:
also, is the xbox being released into Japan? I've heard that Japan held off from buying the Xbox 360.
quote:I've seen many indicators that use the lights this way:
Based on... what, exactly? If you look at the lights on the controller that identify whether you're player 1, 2, etc., those lights go from one to... four.
code:Don't know if they're doing that or not.LIGHTS
Value 1 2 3 4
1 X
2 X
3 X
4 X
5 X X
6 X X
7 X X
quote:Sony is trying to stealth teach us binary! They are turning us all into geeks!
Originally posted by Dagonee:
quote:I've seen many indicators that use the lights this way:
Based on... what, exactly? If you look at the lights on the controller that identify whether you're player 1, 2, etc., those lights go from one to... four.code:Don't know if they're doing that or not.LIGHTS
Value 1 2 3 4
1 X
2 X
3 X
4 X
5 X X
6 X X
7 X X
quote:I agree that that's possible.
Don't know if they're doing that or not.
quote:It did. But why would you need a physical adapter when the controllers are wireless? The controller limitation should be determined by the available wireless bandwidth.
well look at the PS1, didnt it have an adapter to allow 7+ players?
quote:I'm not sure what base it actually is. The value of each place doesn't go up by powers of a single number. It can hold numbers from zero to 10 in four places. Binary can hold, what, 0-15 in 4 digits?
Yes, yes, it's actually quadnary (???). That just shows that they want us to be uber-geeks using a number system even real geeks don't use!
quote:Yes.
isn't it just the sum of the assigned values for each space?
quote:I don't know the right terminology.
I don't think such a system has a base as such, does it?
quote:Well Bok, there are only 10 kinds of people in this world. Those who understand binary and those who don't
Originally posted by Bokonon:
Sony is trying to stealth teach us binary! They are turning us all into geeks!
EVIL!!!
-Bok
EDIT: Yes, yes, it's actually quadnary (???). That just shows that they want us to be uber-geeks using a number system even real geeks don't use!
quote:Gah! The geekiness, it's all over me! Get it off, get. it. off!
Originally posted by BaoQingTian:
Well Bok, there are only 10 kinds of people in this world. Those who understand binary and those who don't
quote:What do you mean, get it off? You are the one spreading it all over the place! If we get all the geekiness off of you there won't be anything left for Karen to hug!
Originally posted by Bokonon:
quote:Gah! The geekiness, it's all over me! Get it off, get. it. off!
Originally posted by BaoQingTian:
Well Bok, there are only 10 kinds of people in this world. Those who understand binary and those who don't
-Bok
quote:NERDSSS!!!!
Originally posted by Dagonee:
My desk fan has a timer implemented this way. It can set any time from one half our to 7.5 hours at half hour intervals.
quote:I'm not sure what base it actually is. The value of each place doesn't go up by powers of a single number. It can hold numbers from zero to 10 in four places. Binary can hold, what, 0-15 in 4 digits?
Yes, yes, it's actually quadnary (???). That just shows that they want us to be uber-geeks using a number system even real geeks don't use!