This is very unsatisfying.
Here’s the theory:
As a writer, I am the ‘observer and recorder’ of events that occur in the story. (Yes, I create those events too, but my job is to document the people, places and events.)
Because of this I tend to ‘identify’ most with the quiet, hands-off, introspective, observer types in the story and in so doing choose them, almost by default, as the MC. The active ‘doers’ in the story, with whom I tend not to identify in the same way, are those who propel the story along and would usually be a better choice.
It is very disheartening to get most of the way into a story before realising that you have chosen the wrong MC.
I sense that this may be a common problem. Has anyone here experienced it? If so, how do I deal with this?
If the MC isn't making decisions which affect the plot, he's the wrong MC.
Now your PoV character and your MC are not always the same person. But its tricky to do when they are not.
The place to fix this is in the thinking of the story concept.
If you are starting with a plot event as the seed for your story, ask who will most affect the way the event unfolds.
If you are starting with a character and 'seeing' what their story will be, ask yourself what would be difficult for this character to overcome and how would they overcome it.
And always remember that everything happens for a reason in writing. Every pure random event makes the story weaker. No one can get hit by meteor unless someone aimed the meteor.
I don't know what to tell you about how to change this. Maybe you should try a little make believe...don't write, just let your mind wander and put yourself as the star in your own little world.
Here's something I picked up from Stein on Writing: If you have a tendency to have a passive MC, then imagine yourself in an office and someone knocks quietly at the door saying "I need to tell you something." That was your original MC. Now imagine a rude jerk barging past the original, storming into your office, and telling you off in no uncertain terms. Might put a little zest into the characterization!
My source of information on this matter is very into using color and number codes for everything, but if there is something I don't need, it is two additional layers of symbolism in a theory of semiotics, which are arranged arbitrarily. They had 1 = yellow, 2 = red, 3 = blue. Whatever.
So I was asking them to break down Firefly for me, and they said Mal, like most main characters, is between action and concept. Being concept oriented gets him into trouble ("What you plan and what occurs ain't ever actually been similar.") Being action oriented makes it possible for him to get back out of trouble. However, they did grant that Firefly is very difficult to type by this theory, which is probably why it wasn't widely successful.
I can only offer a 'me too', and not advice, for I've suffered from this for quite a while. I am also a quiet and introspective person, never a take charge kind of guy. Sometimes I tended to ask, "What would Chris do?" Wrong question. That led to stories where the character was either being shown around or manipulated. The decisions the character did make were stupid and naive, for they were made just to get him into the situation to be shown around.
I've only been cognizant of that fact in the past year or so. Therefore, I've been striving to break out of that. After all, knowing is the first step. Maybe I should be asking myself, "What wouldn't I do?" and have the character do that.
Thinking about your character problem, think about actors. A lot of actors can only do themselves. Every movie you see them in they're basically the same person. They don't change much because they can't (or because they've been typecast and no one will let them change). Others are sometimes called character actors. People like Gary Oldham that you wouldn't recognize from film to film. They know how to be anyone. They sometimes have less success because they don't have George Clooney or Julia Roberts star quality, but they are the better actors.
The same applies to writing. You have to get into the head of other people. If you can only write from your own perspective, then guess what, you're human! But you need to learn how to twist your own beliefs and philosophies to become someone else. For some, it's easy. Sometimes it depends on the character you're trying to create. Sometimes you can't do it because the character isn't right. I wrote a novel where I had a unique character I had a hard time writing. I would ignore this person for chapters at a time and I had to go back and give them lines. I gave the finished copy to a friend and he told me that the character serves no purpose and doesn't need to be there. That character was cut from the next version. There was no purpose served that couldn't be served by an already existing character. That was the reason it was hard to write for him, he didn't matter! Out of this I was able to create a new character later in the story that does matter and plays a different dynamic.
Matt
Your family will look at you funny, drivers on the road will stare at you as you drive along the road talking to yourself, but it helps.
I tend to think that a 'reluctant hero' in stories is often so because the writer doesn't know him well enough.
For an even deeper exercise, check out a few short plays at the library and practice 'acting' the part of the play's MC, concentrating on the character and his actions, words, his reactions to the actions and words of the other characters and situations.
What do you the rest of you do -- force yourself to pick the active character?
The reluctant hero is not passive--they can be quite active in resisting the call to duty. Personally I think the draw is not so simple. Few, outside of pre-5th century Saxons like an overconfident braggart, so reluctance adds to the everyman quality.
That is, IF you want your character to be relatable and likable.
In the Chronicles of Amber, Corwin started out as a contender for the Amber throne, but by the end, when he could have been king, he had changed. He refused it.
Maybe?
Kathleen Murphy
Anyway, a couple of ideas. First, if you really need to write with a passive MC, I'd suggest making it a kid. I mean young kid, not quite preteen. That's the age when (most) people have very little control over their lives and really can't instigate a whole lot. Most good stories will involve events that are beyond their control (like the oliver twist example) and how they deal with those events.
Other idea, have you ever played a role playing game? I mean like Dungeons and Dragons and its variants. I play occasionally, and if you play with the right group you get used to acting like a fictional character instead of yourself. It might help you if you want to try writing a more active character but have trouble figuring out what he/she would do.
My characters often start out a little passive because, I think like me, they are intially just going along to see what happens. Then I have to revise them to kind of drive the story. Maybe that wouldn't be such a big problem if I worked out the stories in more detail before I wrote them.
MC is a man who's just moved to NC with his family. There's a tension the whole time with a fear of a serial killer in the city, but MC isn't dealing with that. He's dealing with his new job, his kids' schooling, weird people at his church. It's a page-turner, but almost none of it relates to the climax directly.
On the main issue, MC is pretty much passive. There's another character that knows more and does more -- so shouldn't it have been that one? MC is active, but it's on plot complications.
I can't see writing it this way. But it obviously worked.
This could be because most of his MC's are reporters and therefore just witness and record what is happening. I can't think of any more examples just now but I'm sure there are plenty of (successful) examples out there.
Jason
[This message has been edited by JasonVaughn (edited February 27, 2007).]
I didn't find the MC a passive though, more distracted.