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Hatrack River Writers Workshop
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![]() Ready for Market April Challenge
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Nick T Member |
Hi everyone, Here goes my first market challenge as chief slave-driver. Hopefully I can be as efficient as Talespinner. Please post your first thirteen in this thread by April 11th, using the following format: First thirteen: Please do not post anything else in this thread. For discussions and questions, and to see how this group works, please use the ‘Open Discussions’ thread. I’ll post instructions in this thread as and when necessary. By the 11th day of the month everyone is invited to post first 13s. The earlier the better, so that people have more time to choose which stories tickle their fancy for full crits. This week is not time for writing since the stories should be ready for market, but just recognizing that we can't all get to things immediately. During the week after entries close, we By the last day of the month we The "end of the day" is the end of the day in your local time. There's no need to be more precise than that. Cheers, Nick IP: Logged |
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Merlion-Emrys Member |
The Strange Machinery of Desire Dark Modern Fantasy Horror Thingy (This does contain a little sexual content and some ickyness...its probably around R rated or a pretty heavy PG-13. I figure the "horror" part indicates that as a possibility, but just making sure.) 3,700 words
[This message has been edited by Merlion-Emrys (edited April 14, 2009).] IP: Logged |
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Bycin Member |
A Breath of Dead Air 2054 Words Fantasy
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alliedfive Member |
Digger Fantasy 4,200 words Hot wind, swift and sand-flecked, rasped Jolo’s face as he approached the shack. The woman who stood waiting for him was small and thin, and life in the Wastes had taken its toll on her; she looked carved of stone. This place had gone largely untouched by the wars, but these people fought just to survive. She offered no greeting, just set her feet wide and squinted. Jolo doubted she'd believe that remnants of an ancient sea-faring race lay under her shack, so he kept it simple. “I am called Jolo, madam. I’m a digger, and there’s something that needs digging under your house.” She spit at his feet and pointed back the way he'd come. “Go home, city man; nothing but rock and dust to dig up here.” [This message has been edited by alliedfive (edited March 31, 2009).] IP: Logged |
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Nick T Member |
At Face Value SF Word count approx. 6800 words Cassie waited for her system to tag Lana as she played among the other children. Her system tagged two of the figures as matching her daughter’s facial features. Lana Wiley, 12 months old, female, <Kinship tree available>, floated in blue letters over both. Cassie sighed and tried to remember what Lana had been wearing, in order to choose the right one. It would be easier when Lana was old enough for a system. As she pondered, the smallest toddled towards her with its arms raised and Cassie tagged it as Lana before picking her up. [This message has been edited by Nick T (edited April 01, 2009).] IP: Logged |
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shimiqua Member |
Title, Coffin Full of Lies Horror Word count, 970 (Flash) I was nine when I made my brother's coffin. Jack was three and stricken with the yeller fever. The Doc said he wouldn't last until Sunday, so I worked eleven hours every day to finish in time. It was stained and varnished until it shone like you wouldn't believe. IP: Logged |
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JenniferHicks Member |
Father of Spaceflight SF 3,400 words Lieutenant Everett Monson singled out a thin red wire, unhooked it from the receiver box and turned it this way and that to make sure he had the right one. Please let this work, he thought. His hands trembled as he touched the wire tip to his electrical prod and thumbed the ON switch. “Excuse me, but am I dreaming?” a voice echoed through the empty docking bay. Everett jumped, and the wire sparked. He dropped it with a yell, then banged his head on the top of the ship’s access panel. “Ow! Damn it!” He looked around, rubbing the sore spot and cussing. An android stood below the fighter’s wing and stared up at him. It appeared male and in its mid-20s. Synthetic skin, IP: Logged |
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Natej11 Member |
Title: Walks With A Limp Genre: Fantasy Word Count: 5550 The dark smothered me like a blanket, hot and oppresive. I feared it for something lurked beyond, a truth I feared to face. And so like a coward I took refuge in dreams, though they offered little comfort. I saw the kalthan as I had seen it first, massive and fierce, its thick flanks almost touching the sides of the narrow ravine. The battleground offered little room to evade, more to the kalthan's favor than ours. Twice the height of a man with a hide only the strongest warrior could pierce, skittering on all fours with unearthly grace, the only place to truly assail the monster was at its legs. But to do so was perilous; a warrior could defeat a bear unaided, but even in legends two had always been required to [This message has been edited by Natej11 (edited April 05, 2009).] [This message has been edited by Natej11 (edited April 05, 2009).] [This message has been edited by Kathleen Dalton Woodbury (edited April 07, 2009).] IP: Logged |
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Owasm Member |
Heart on a Sleeve Fantasy 5600 words “Barmaid, another tankard of ale.” Garlin called. “Don’tcha think you’ve had too much?” “My Lady, of course I have.” The barmaid could see his face through the misty haze of inebriation. Garlin could see lots of hazes in the pub. [This message has been edited by Owasm (edited April 05, 2009).] IP: Logged |
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Nick T Member |
Hi everyone, As I've got a long drive up over the Easter weekend, I'll take a look at everyone's stories if you send them through ASAP (obviously I'm not driving myself). Regards, Nick IP: Logged |
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Natej11 Member |
Done and done. Nate IP: Logged |
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JenniferHicks Member |
Holy cow, we have a lot of entries this month. I’m not sure whether we’re supposed to be posting on the first 13 yet, but I doubt we’re going to get more entries. So … The Strange Machinery of Desire A Breath of Dead Air Digger At Face Value Coffin Full of Lies Walks With a Limp Heart on a Sleeve IP: Logged |
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shimiqua Member |
I'm not sure if I'm doing this right. The Strange Machinery of Desire A Breath of Dead Air Digger At Face Value. Father of Spaceflight Walks with a Limp. Heart on a Sleeve Brilliant. Funny. Loved it. That in itself is the hook to me, although I have some questions as to the pov, and what the heck a blinking emote is? But I'd be interested enough to keep reading. What a funny voice. IP: Logged |
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Merlion-Emrys Member |
A Breath of Dead Air-7
Coffin Full of Lies-8 Nicely done. I find myself wondering why a nine year old is talking/thinking this way, but I'm assuming its an older version thinking back...that was the only thing that gave me pause, but the quality of the writing is such it doesn't much matter.
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Owasm Member |
The Strange Machinery of Desire 6 The start basically says, I work in a factory, I’m going to a club that looks like a factory. Hey! Look at that neat bar that looks like something in a factory. The only hook for me is the sentence quote:That is the only element that drives me on, but it does drive me on.
Coffin Full of Lies
[This message has been edited by Owasm (edited April 13, 2009).] IP: Logged |
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alliedfive Member |
Wow, busy month! Nick, thanks for taking the reigns for this session. The Strange Machinery of Desire - 4 - Your first sentence really bugged me. The “was both anxious and excited” construct is weak and passive. Like he’s just sitting there being anxious and excited. How about some verbs? Then, you say “but” and proceed to explain something totally unrelated to the first half of the sentence. I suggest you start with the factory reminding him of work, how that makes him feel, then move on with the description. Also, not much of a hook, no conflict. A Breath of Dead Air - 7 - I would read this. Nice work. The bad (or good, depending on how you take it) is that you could say all this in about half the words. Example: The first paragraph could simply read: “I can’t recall the first time I smelled someone’s imminent death. What I do remember clearly, is when I realized what that bitter smell meant.” (I don’t think the third sentence adds anything). At Face Value - 7 - Nice job. Hooked. You always manage a seriously deep future idea in your stories. This concept has all kinds of wide-ranging implications. Good, tight writing, clear hook. Coffin Full of Lies - 6 - Whew, killer first line. Good hook. No real complaints, except I didn’t really buy that a 9 year old could construct a usable coffin. Also, horror is not really my thing, so It didn’t suck me in as much as some. Father of Spaceflight - 4 - It had some nice tension in the first paragraph, but then you sucked it out with the semi-slapstick humor. This left your hook relying solely on interest in the setting, but the setting wasn’t vividly described, which left you with no hook. The writing was a little loose--I think you could cut some words/sentences. Walks With A Limp - 6 - I like this one. Although, I’m sure you know to be careful with dream sequence openings, as they can be considered cliché. The beast sounds cool in a general way, but we don’t get enough detail to actually picture it. Enough of a hook for me though, I would read on. Also, “a hide only the strongest warrior could pierce” rang pretty pulpy and weak to me. Heart on a Sleeve - 6 - Funny opening. I couldn’t follow the sentence that begins, “the barmaid could see...”. do you mean Garlin could see the barmaid? Or is she looking through a misty haze (is she drunk). Are they both seeing things in this paragraph? I’m sure it has something to do with the emotes, but I had to read it several times, and it felt like a mistake, which is never good. I would probably not read on, mostly because I get bored at humor in fantasy (a personal flaw). IP: Logged |
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Nick T Member |
Hi everyone, Sorry for my late addition to this thread, I was unable to access the intrawebs over the Easter Break. I'm no Talespinner. Shimiqua and AlliedFive, I don't think I've received your stories. Send them through when you get the chance. Nick The Strange Machinery of Desire - 6 – As with Allied Five, I think the first sentence can be a lot stronger. While I don’t mind the occasional use of telling for emotions, I do think it has to be carefully placed and I’m not sure that the opening is the best way to do this. I don’t mind the setting and I found a hook in the slight air of unease you create here. The opening 13 isn’t that far off for me. Digger- 7 - I liked this one. If I had to quibble, I'd break up the 2nd sentence to read [quote]The woman who stood waiting for him was small and thin. Life in the Wastes...[quote]. I think that might save that unwanted fraction of time for the reader to parse the meaning.
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Bycin Member |
Sorry for the delay in posting my thoughts. I'm just getting over a bout of bronchitis and finally feel up to catching up on my backlog. ![]() The Strange Machinery of Desire -7- I like the comparisons between the factory and the club and the affect it had on Zeljko. Inner conflict is usually a fairly good hook for me. I think a bit of the comparisons could be trimmed, though. I don’t think you necessarily need to repeat ‘smoke, sweat, and desperation’ after you mention it the first time. Digger -7- I like this opening. It sets the scene fairly well and I would read on to find out more about the remnants and how Jolo knew they were there. I liked the woman’s reaction, simply stated but effective. I could picture her standing there. At Face Value -5- This one didn’t quite work for me, but that could just be personal preference. I didn’t follow everything regarding the systems and tags. Cassie not knowing who was Lana right away put me off. This may be explained later in the story, but as a parent, I couldn’t relate to this situation at all. Title, Coffin Full of Lies -7- I like this opening and I would read on. Showing love for a family member through a well-constructed coffin is unique enough for me to keep my interest and make me want to know more about what goes on inside the head of the MC. Father of Spaceflight -6- I think the story starts off good with the first paragraph, but then the tone shifts so much that my immersion is ruined. I can understand your MC’s surprise at the voice, but him hitting his head and cursing just doesn’t quite seem to fit with how the piece starts. Title: Walks With A Limp -6- I’m not sure that this story is opening in the right place to really hook me. If the main character has to have a dream in order to introduce the kalthan, why not start the story there to begin with? I would read on to see how the battle ended, but I think the first paragraph could be taken out completely. Heart on a Sleeve -6- For a dialogue opening, I thought this one was pretty good. It was funny and flowed fairly well. I have to admit, though, that I was left fairly confused in most other aspects, though. Was the barmaid drunk as well, or only Garlin? I didn’t pick up on what exactly the blinking emotes were, either. All I could picture was flashing text from my old days MUDding IP: Logged |
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Natej11 Member |
The Strange Machinery of Desire: 8. I liked how this began. Immediately draws you in by its grittiness, and you get a clear picture of the type of world this guy lives in. A Breath of Dead Air: 6. I wasn't sure why this ended in a partial sentence. I thought you could have swapped the two paragraphs' positions to begin with some action and then explain his abilities, but I liked the link between the kid working in foulness and being able to sense death. Sounds like the poor guy gets all the downsides of living with humans. Digger: 5. I didn't see anything in here to suggest it was fantasy. The setup was good enough, but personally I can't find much enthusiasm for the MC's purpose or his location. Archaeology always struck me as boring, and unless it's clear that what he's looking for is immediately interesting and exciting, I wouldn't have much reason to read on. At Face Value: 8. I thought you did a very good job of showing a futuristic society and a useful and unfamiliar technology as commonplace. The hint that something is wrong with the girl and her mother's obvious concern generates human sympathy. I would keep on reading. Coffin Full of Lies: 9. I enjoyed this one. Hooked you with pity and then made you laugh and want to know more about both characters. Obviously a close bond between the brothers, and I've always liked a character who does something useful instead of sitting around fretting. The description of the coffin was good as well, and showed you what the boy was thinking as he made it, hinted at his anguish without having to point it out. Father of Spaceflight: 5. I enjoy sci-fi as much as the next man, but this beginning struck me as cliche pulp category. For one thing I've always hated it when people are introduced with a rank in front of their name. Better to begin with the name they think of themselves with, especially while alone, and introduce their rank and role in conversation with a superior or subordinate. The dialogue seemed a bit stilted to me, and the android's introductory description seemed a bit lackluster, as well as again seeming cliche. Heart on a Sleeve: 7. I liked the humor of the dialogue, especially how he passes out mid conversation. The dialogue didn't do much for telling me exactly what his role in the castle is, though, and I can't imagine a drunk person saying that first line. If he's on the brink of passing out he's likely already got the barmaid's name and has tried a pass at flirting, and every order is another attempt. Or he's already been rebuffed, and he's ordered enough times that he'd simply wave her over for a refill or say something like "Ale here!" Unfortunately the dialogue doesn't get much better from there :/. Sorry if I was a bit harsh. I tried to view these with the eye of a slush pile editor who's already been straining his eyes for ten hours straight. (How do you know I haven't been, eh? Eh?) I'd probably keep on reading all of them. IP: Logged |
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Merlion-Emrys Member |
At Face Value Story Overall-5 This could almost be a six, but theres just too much in the last parts that doesn't work for me.
Pretty decent but especially the last half or third or so just doesn't work as well for me. Milieu-6 We get a pretty good sense of this small-community world. I'd suggest giving at least some of the "states" names of some kind or something, as towards the end it became a bit confusing. Disbelief-5 Mainly I had trouble with the idea that physical beauty could garner a person such power over others, even in the circumstances of the culture portrayed here. Also things like nudity loosing all sexual connotations and the like just didn't seem to fit for me especially not in sci-fi. Unique-8 Never seen anything quite like this before. Dialogue-6
Writing Style-6
It felt rushed and sudden to me. There seems to be a disconnect in the story and especially the end between future possibility speculation and spy/espionage type stuff. The two can certainly work together but I think both elements need to be more present from begining to end, and I don't think the ending quite fits or that there is enough buildup to it. I liked the story pretty well, but I think it needs refocusing. The character of Terri and the espionage elements really need to be cleared up and reconciled with the rest of the story. IP: Logged |
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alliedfive Member |
Coffin Full of Lies Story Overall – 7 – I thought this was very effective overall. Great tone and feel. This is ready for market. Character Development – 7 – Well done in a story this short. We get everything we need. Plot – 6 – No holes, except the age problems. Milieu – 5 – NA, not really time for this. Disbelief – 5 – This is where the age thing hurts you. It leads off your story with a moment that made me pause. I just cant believe a nine-year-old could build coffins. Unique – 7 – Was to me. Dialogue – NA – There was none. And I didn’t notice the lack. Writing Style – 8 – Very tight. Action – 6 – Very little, but what there was stayed in keeping with the story, and didn’t distract. Understandable – 7 - Yep Ending – 8 – Excellent. Seemed inevitable. Can’t wait to see who buys this one. Nice job! IP: Logged |
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Merlion-Emrys Member |
Digger
I liked the story, it definitely has potential, but I think some areas can go further and deeper.
Moves along nicely, but possibly progress too fast, and there are some points I question.
Not sure how to rate this. I think there was a good deal of development of the characters, but there was some stuff I didn't fully follow such as Jolo's exact motivations and goals in doing the things he does how he does them, and as to why Shade became so interested in it all so quickly. Also it seemed at first that Shade was an old woman but then it became clear that wasn't the case. I'd say 7 for overall development but probably 5 for motivations etc. Milieu-6 I'm thinking post apocalyptic but the mention of a museum makes me wonder. The nature and interactions of the different areas and a bit more history probably wouldnt hurt.
I have a little trouble with the idea of the giant waterstone as a weapon. Not that it couldnt be used that way, but it seems like it would be difficult to actually initiate and control and very inefficient. From what Jolo says they probably have much easier to use and probably just as effective means.
I didn't find anything that struck me as stunningly new and unheard of, but it wasn't cliche either (although I wouldn't really care if it was, thats not a big issue for me usually.)
Wasn't much, but the chase scene was done pretty well I feel.
Understandable-8
Jolo just giving up didn't set well with me, nor did the somewhat anticlimatic nature of it all. I basically liked this story, but the end, the issue of Shade's unclear age and nature, and what I see as the somewhat large plot issue of the seeming impracticality of the giant stone as a weapon brought it down for me a little. I'm not sure what to suggest, especially about that last part. I think the waterstone could stay but there needs to be some explanation of how and why it'd be such a devastating weapon. [This message has been edited by Merlion-Emrys (edited April 21, 2009).] IP: Logged |
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Owasm Member |
Coffin Full of Lies Story Overall: 7 I like this story. It's quirky, but really interesting. I find myself a tough grader. A 7 is a really high rating for me. IP: Logged |
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Owasm Member |
Strange Machinery of Desire Story overall: 5 – Genre disconnect. I must admit, my internal prudery got in the way of this piece. If I was reading this for pleasure, I would have stopped at MC’s voyeuristic tour of the cells at the beginning. Character development: 5 – OK. MC realized that perhaps he wasn’t ready for the man/machine thing, but was always attracted to the kinkiness of the club and desired Tasha until the wires started to sizzle. Plot: 6 – Well constructed. Always knew where you were in the story. Ending: 7 – Personal redemption, in spite of all the urine. Milieu: 6 – Depressing. A demerit for him not being able to know where the warehouse was when he walked away from it and got to his job the night before. Disbelief: 4 – I had a hard time with parts. The girl’s transformation didn’t seem possible. The super quick Borg conversion with such little pain. Unique: 4 – Borg-ish, the dystopian factory future is nothing new. The nightclub was a dark shimmer of uniqueness. Dialogue: 5 – The dialogue was really in the narration which was fine, if oversexed. Writing style: 6 – Ok. I couldn’t find much wrong. Action: 4 – It just loped along until the end. Even then, all he did was run out the door and cut his arm off. Understandable: 6 – I had no problem figuring out what was going on. I'm sure there's a market for this, it just isn't me. [This message has been edited by Owasm (edited April 22, 2009).] IP: Logged |
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shimiqua Member |
I'm a bit worried about the age, since everyone thinks nine is too young. How old do you think you have to be to build a coffin? Would twelve be better? How about sixteen? What about if I say his dad was a carpenter, and right there helping him? What do you think would make it believeable? The age is a non-issue to the plot and I am happy to change it before submitting. So what would you buy? [This message has been edited by shimiqua (edited April 21, 2009).] IP: Logged |
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shimiqua Member |
Heart on a Sleeve. Story overall.7 With the rewrite it felt so much cleaner, and the voice was strong and funny. Really nice. Character development. overall a 5 The characterization was probably the weakest part of the story, drawing on well used cliche's, but the tone and idea of the story felt different and interesting. I felt like though I didn't really see to deep into the characters, I didn't need to. Plot 6. Some cleaning could be used, especially in the cloud rain bit. I'm still not sure why that try didn't work. But interesting and well paced. Milieu 7 I love this piece of the world where anything can happen, and probably does, (for a small fee). The milieu and the tone were brilliant, and classic fantasy farce. Disbelief. 8 I bought it. I wish I could return it, but I bought it. Unique 6 The emotes idea is interesting and different. (In a good way.) The story feels firmly in the genre though. Which isn't a bad thing, that is what makes it sellable, though it isn't uncommon. Dialogue: 7 overall. Good dialogue. Sometimes Garlin's ramblings go on a bit long, but other bits are just perfection. Writing style :7 on the rewrite. Well written. Great voice. tight gramatically. Action:8 My favorite part of the whole story was the fight at the end. I love a good wizard duel. Clear and exciting. Great. Understandable:6 Still could use a bit of clarifying. Ending.8 Great. You really took your time and made it feel satisfactory. Good work! IP: Logged |
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alliedfive Member |
Walks with a limp Story Overall – 5 Character Development – 5 – Only the MC gets any real dimension. Plot – 7 – this was fine, if incomplete. Milieu – 6 – Good, not particularly vivid. I liked the names. Disbelief – 7 – Fine, except the hidden foot trick thing was hard to picture, and even harder to understand how it would fool anyone. Unique – 6 – Not super unique, but I don’t mind that if its done well. Dialogue – 5 – It was ok. Pretty formal. Writing Style – 6 – the dream sequence had some understandability issues. After that, much better. Action – 6 – Same as above, dream action was not that great, after that, better. Understandable – 6 – I think I got it. Ending – 2 – this is where it’s a big miss for me. I feel like you’ve written the first half or two-thirds of a great story. Your current ending is really just the end of laying out the conflict. It’s what happens after that is your story. If it ends there, your character has simply discovered his conflict, rather than done anything to correct it. IP: Logged |
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Nick T Member |
Hi everyone, Just a reminder to everyone for whom I’ve given critiques; let me know if you don’t want me to put up public ratings. While it’s part of the challenge that you are putting up your work for public rating, I’m happy to keep critiques private if anyone has a real issue with them. As always, it’s my own viewpoint and I’m frequently wrong. I’m also a pretty hard critiquer and I’m under no illusions that what I write is superior in any way, shape or form. Heart on a Sleeve. Story overall. 5 Based on the version I’ve read, the Grand Wizard was the biggest problem for me. While I think the starting point isn’t quite right, that’s not as big an obstacle as the plot-convenient behaviour of the grand wizard. Fix his behaviour and the story is pretty close. Some of the overall rating may be an artefact of humour being incredible personal; some of the plot elements that may have been intended as parody just didn’t work for me. There are some real strengths in this story, so the amount of work to get it up to a 7 isn’t insurmountable. Character development. 6 While neither of the main characters are explored in depth or are especially unique characters, they worked well enough for me. Based on tone and intended style, the light characterisation is enough. It doesn’t quite reach a 7 because of the one note portrayal of the main villain. While I’m not expecting a lot of characterisation from the villain given his role, he was too James Bond villain for me to swallow. He serves the plot rather than interacting with the plot. Plot 5. Two issues; the starting point and the resolution. While the emotes are a good idea, the negative impacts of them aren’t starkly illustrated. A different starting point may solve this. While the opening scene itself is light and funny, it also delays the introduction to the change in Garlin’s life. Milieu 6 The milieu was a little bit generic, though that doesn’t hurt given the aims of the story. I’d like to see a little bit more about the costs of magic and, most importantly, have a stark illustration of how the emotes actually change the lives of people in the kingdom. The milieu doesn’t have to be unique to make this story work, but I’d like a little more detail. Unique 6 While the overall milieu isn’t that unique, I think the emotes (if their impact is adequately explained) while push this one to a seven. It’s not overly unique, but that doesn’t matter greatly in the right market. Dialogue: 5 It would be a seven except for the “as you know Bob speech and the occasional dialogue from minor supporting players. Generally, the speech between Garlin and Lyra hits the right note, being light and warmhearted. Writing style :6 Some minor tightening should get this market ready. Action:6 I view “action” as being “did the protagonist resolve the story conflicts”. Up until the resolution, Garlin took the necessary actions, but then the High Wizard effectively solved the problem of the charm for them. Understandable:6 Still could use a bit of clarifying on the impact of the emotes as noted above. Ending.5 As above, the resolution of the plot depended on the High Wizard doing some pretty stupid things. [This message has been edited by Nick T (edited April 22, 2009).] IP: Logged |
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Nick T Member |
A breath of dead air Greatly improved from an earlier version I’ve read. It’s retained the strong milieu while making the characters more sympathetic. Story overall. 6 The main issue is that there’s very little movement from the main crisis point in the story. See my points below. If you can fix that, it’s a 7 from me. Character development. 6 Another improvement. The father’s motivation becomes much clearer and so does Alyn’s, without compromising the hardness of the milieu. I had more sympathy for Alyn right up until after he’s presented with the first crisis. There’s still a bit of passivity in that Alyn doesn’t take any action after he wakes up from the crisis; he becomes an observer of the plot. Up until that point, I thought he had become much more active with a clear goal (to please his father) and was taking steps to achieve that goal. The barrier to achieving that goal wasn’t immediately clear (apart from the general nastiness of the townspeople to anyone who fails), but the sewer wretch provides it. I think you need to do more with what happens once he’s woken up. For example, what does he do to deal with his guilt? As per my longer notes, perhaps this could be a coming of age story? He needs to be a different person at the end from the start (either positive or negative) as a result of dealing with the conflict. Milieu 6 The setting is interesting. To get a seven, I’d like to see a little bit more about why this family has this job…the society behind the family is the thing that really interested me in this story. Disbelief: 6 The only disbelief problem I had is one that is very easily fixed. If my life depended on a five year old, then I definitely wouldn’t let him do the job by himself. Make him old enough for his father to trust him to work alone for the first time. Unique 7 Unique enough setting to serve the story. Dialogue: 7 The discrepancy between dialects has disappeared, which is a great improvement. Dialogue is functional without being too info-dumpy. Writing style: 6 Some minor tightening needed here and there, but nothing major. Could be a 7 depending on how fussy you are. Plot 5 The plot is fine up until the point he reaches the sewer wretch. This is the big obstacle to his goal, but immediately after he panics, the protagonist becomes passive. I don’t mind that the story ending is negative, but there’s little sense of character growth and he becomes a passive observer. Action 5: Given I view action as “did the protagonist resolve the plot?” this rating is as per Plot. Solve one, solve the other. Understandability 7 Nothing that I didn’t get. Ending 5 As per plot and action, the ending didn’t work for me because it didn’t resolve the promises set throughout the story. Once again, fix the plot post-sewer wretch and the “so what?” ending becomes an “ah yes” for me. [This message has been edited by Nick T (edited April 22, 2009).] IP: Logged |
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JenniferHicks Member |
At Face Value Story overall: 7 Character development: 7 Plot: 7 Milieu: 7 Disbelief: 6 Unique: 8 Dialogue: 8 Writing style: 8 Action: 7 Understandable: 6 Ending: 7 IP: Logged |
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