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Mmmm... ok... looked through that, but can't seem to find anything on what ship I need to transport settlers, or if it's even possible. I can't imagine why the game wouldn't let me colonize other continents....
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Make sure the ship you are trying to load the settler on can hold cargo and is not full. If the ship is in a city on the coast you click the load icon on the settler (it is by the move icon or build a city icon). If the ship is in the water, I think you can just move the settler into the ship...you may still need to click the load icon.
Posts: 2445 | Registered: Oct 2004
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Just place the ship next to shore, and move the settler onto the ship, nothing else necessary. Every non-combat ship (trireme, galleon, transport) can carry settlers, assuming that the ship isn't already loaded.
Posts: 3950 | Registered: Mar 2006
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quote:Originally posted by MightyCow: Every non-combat ship (trireme, galleon, transport) can carry settlers, assuming that the ship isn't already loaded.
I thought that the first ocean-going transport (what is it, a caravel?) could only carry specialty units (scouts, explorers, missionaries, and great figures).
Posts: 16059 | Registered: Aug 2000
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Can a trireme be given the cargo "promotion"? I have to admit that I've never bothered with military vessels early enough in the game to bother with building triremes.
Posts: 16059 | Registered: Aug 2000
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Admittedly, though, I haven't played much of plain old Civ IV since I got the Beyond the Sword expansion and downloaded the Fall from Heaven II mod for it.
Posts: 16059 | Registered: Aug 2000
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Actually, Triremes don't carry any units, IIRC. They cannot be given a promotion to do so, either.
I think Tom is thinking of Galleys. They look the same, but the Trireme is designed to fight early naval battles, and it has an advantage versus Galleys.
If you want to carry Settlers early on, build a Galley. An escorting Trireme wouldn't hurt, but it depends on how rushed you are.
Posts: 1813 | Registered: Apr 2001
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Aside: I finally broke down and bought Civ IV last Friday. It's a game I've been interested in since it came out, but never actually bought it. At first, because I didn't have a PC. And when I did, I was afraid. Not afraid that I wouldn't like it, but that I would. I've heard so many stories about people becoming horribly addicted to Civilization games. And I tend to obsess over things anyway. Heh. It's the same reason why I avoid MMO's. I'm afraid I'll like them.
But I got a good deal off of Steam (Civ IV + Beyond the Sword for $50). I started my first game last Saturday night at about 9:00, and played for about seven hours straight. Awesome, awesome game. I love it to death. I've had to forbid myself from playing this week, because I've been amazingly busy and know that Civ IV would get in the way. Although I did load up the game last night JUST to check something, I promise. Ended up playing for 1 1/2 hours, though. It was only my second game, and I played on the Warlord difficulty, I believe (the one below Noble). The first time I played Settler, and I came to a rude awakening when the AI wasn't horribly stupid an incompetent even on just two levels above Settler. Everything was going fine until Montezuma randomly declared war on me (and I thought our relations were at least decent...). I had hardly built up any military presence, so even after trying to protect my borders with my strongest units, and turning all of my cities into war machines, he still plowed through all of my defenses in about 20 turns and totally decimated me.
Great times! I'm going to have to much fun with this game.
Posts: 290 | Registered: Sep 2002
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Aragorn: Monty does that. NEVER trust Monty. If Monty is your closest neighbor, EAT HIM while he only has one city. (You should be eating your nearest neighbor early anyway) Other leaders you can convert to their religion and give them tech and make them like you. Monty can go from "Friendly" to "Eat your face" in the blink of an eye.
Oh, and you can blow 2 or 3 hours on a game that was already lost by your starting position. Try to get some hills, forests and flood plains and you'll find the game a lot easier. You can regenerate map on your first turn if you're surounded by tundra/desert/mountains or are short food or production. A bad starting position means falling behind early. And that's doom.
TStorm: I've been playing on Emperor-Marathon lately. I played my first game at that level last weekend and won (Culture) so I started a game last night and I'm going to try to win by Domination or Conquest.
Posts: 7085 | Registered: Apr 2001
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Pretty much, yeah. I had just got finished reading some info on the game, and felt I'd be a bit more confident with the interface and what everything does or means. Bad idea, heh.
I think it has a lot to do with how the game is structured with so many "mini goals". Your overarching goal is to beat the game you're playing, even if you don't know what route you're going to take. And then there's the long term goals, such as defeating a certain civilization. And then there are shorter term goals, like finishing a certain wonder, or hooking up a certain resource, or building up your army. And then you have more immediate goals, such as building a farm, settling a city, making your citizens happier, etc. There's always something to be doing, and you never get "stuck". You may be playing poorly, but there's always something fun for you to do.
Posts: 290 | Registered: Sep 2002
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Speaking of this game, I've primarily used a specific mod called Revolutions.
It's awesome! Your nation, and the nations of enemy AIs, can fall into civil war, and barbarians can found new civs, and things get a whole lot more complicated. It adds an extra challenge, and makes the maps a whole heckuva lot more interesting.
When your superpower neighbor literally balkanizes and one of the other, formerly marginal neighbors slowly but surely takes over the former territory, you know some interesting stuff is going on.
Posts: 1577 | Registered: Sep 2005
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:: laugh :: That's about what it sounds like to me.
When I was playing a lot I was mostly doing so at Prince, though I was thinking that I should kick it up to Monarch when I got distracted from the game a couple of months ago. I don't really have a single preferred civilization--I like playing as different ones and figuring out how to exploit the different combinations of traits.
Anybody else playing the Fall from Heaven II mod at all?
Posts: 16059 | Registered: Aug 2000
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Civ IV is one of those games that I really enjoy playing, but never seem to get any better at. I can beat the game almost 100% of the time on Noble, about 1 in 6 on Prince, and never above that. I've had the game for a couple years, and I never seem to progress.
Still pretty fun though.
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It's a fantasy mod (well, almost a total conversion, actually) that completely revamps the game. Completely different tech tree, well developed and implemented magic system, different civilizations (categorized as Good, Neutral, and Evil), different units (and with lots of civilization specific units), lots of entirely new promotions for units, hero units (including barbarian hero units)--good stuff. Definitely play the version of it that requires the Beyond the Sword expansion, though--it's much better than the mod for the vanilla version.
The only bad part is that the documentation's pretty weak--you have to figure out how a lot of the stuff works for yourself. Worth it, though.
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Isn't Fall from Heaven in Beyond the Sword? Not totally sure, because I haven't started playing any of BtS yet (want to get into the main game first).
Posts: 290 | Registered: Sep 2002
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Thanks guys for the help. I have BtS installed already. I think I have to have astronomy to move my settlers around.
Posts: 4953 | Registered: Jan 2004
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