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Author Topic: MAFIA Rules and Signup: Game starts Monday, Signup Closes Saturday night
jeniwren
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I found the rules for IRL Mafia elsewhere on the web, and thought it would be fun to play it the way they suggest, just online. Here’s the rules.

quote:
The more players you have for this game, the more fun you'll have.
It has some tricky rules, but you'll get the hang of it, it calms the group down, but is great fun!

All the players sit in a circle. All you need is a deck of cards. One person is "the lookout" and stays out of the circle. The lookout then takes the deck of cards (face down, so no one can see them) and goes around the circle letting everyone pick only 1 card from the deck. Once everyone has their card (be sure that they don't show them to anyone else) and the lookout then tells them the rules.

The lookout should tell them that if they have a king card, they are a cop. If they have an ace card, they are a part of the mafia. It is important they don't tell anyone who they are. The lookout now says, "its night time!" and everyone shuts their eyes and puts their head down to their lap. Then the lookout says,"police, heads up" and the people who have king cards should put their heads up to show the lookout who they are. As soon as the lookout says "heads down" the police put their heads down. Then the lookout shouts "mafia, heads up!" and the people with Ace cards put their heads up, to show the lookout who they are. The lookout once again says: "heads down", and then says "its daytime!" and everyone puts their heads up.

Now that the lookout knows who the mafia and policemen are, he can assume everyone else is a citizen (people with a Queen, a Jack or a number card.) Now the lookout can repeat the process of "night time". But the second time he does this, when the policeman's heads are up, the policeman can point to one person, and the lookout can tell them whether they are citizen or mafia. When the mafia's heads are up, the mafia can point to one person, but the lookout says nothing, the person they point to is automatically "Dead" and out of the game. When "Daytime" comes, the lookout says whoever the mafia pointed at: "You're dead" and the person can now reveal who he was. You can then go around the circle and have one person accuse someone of being in the mafia. Everyone votes to get that person out. If enough people vote, he is out, and can reveal who he is, if not enough people vote, he stays in the game, still not revealing who he is.

The object is to have the policeman or citizens get all 4 of the mafia out of the game. If this happens, the mafia has lost. If the mafia get all 4 policeman out of the game, the mafia has won.

Modifications for online:
  • I will assign the roles. The only roles in this game are Policemen and Mafia.
  • We will use email instead of “heads up” for the policemen and the mafia. Everyone will get an initial email with their role: Citizen, Policeman, or Mafia.
  • You won’t know how many policemen and how many mafia there are.
  • All players must post on the mafia threads at least once per “Day”. If you can’t for some reason, post ahead of time that you will not be able to post for a particular day. If you don’t, you will get one warning, then die of natural causes.
  • I will reveal the roles as they die. (happy, Tom?)
  • The object of the game is kill all the mafia. If this happens, the mafia has lost. For the mafia to win, they must outnumber the citizens.
Schedule:Night falls at 9pm Pacific. When night falls, the citizens must have their votes in. You may choose not to vote.
Daytime starts at around 9am Pacific. I will announce the lynching victim and mafia kill at that time.
The game starts Monday, Aug 25th and runs Monday through Friday. We will break for the weekends.
Some thoughts:

You have all day to speculate who is who. Players with special roles will want to keep their identities secret, as it will naturally make them targets if they are revealed. Since there is no doctor in this game, there is no advantage to the policemen revealing their identity. I’m interested to see how a bare bones basic game plays out. [Smile]

Players signed up so far:
Rivka
Eslaine
Evie3217
Msquared
Sopwith
AsQmh
Hansenj
Jehovoid
Ryan Hart
Damander
SirReal
Fugu
Avadaru
Dead_Horse
Brettley
Advice for Robots
Narnia
PSI Teleport

edited to finish an incomplete sentence.
edited again to update the player list.

[ August 25, 2003, 01:07 PM: Message edited by: jeniwren ]

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eslaine
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Nice 'n concise! Thanks!
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msquared
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How do we communicate with other members?

Do you send out an e-mail list?

msquared

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jeniwren
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If you have a special role, I'll reveal who the other members of your team are in a group email, which will have their addresses in the To:.

Otherwise you're left to your own excellent resourcefulness.

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advice for robots
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All right, sign me up. I'll try it.
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fugu13
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So Ryan, shall we just vote for each other all the time, or perhaps make an unholy alliance?
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jeniwren
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yay, afr! you're on the list.
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Narnia
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jeni, don't forget me!!!! [Smile] I'm in this time.
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jeniwren
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Gotcha, Narnia, thank you!
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PSI Teleport
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Me wants to play!!!
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jeniwren
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*bump*
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Ryan Hart
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I dunno Fugu, depends if we're on the same team or not.

An unholy alliance however sounds diabolically interesting.

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PSI Teleport
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Bumpity-post
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advice for robots
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jeniwren, my email address is jcaballero(at)nuskin.com.
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jeniwren
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got it, afr, thanks. You should have your email by now.
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Narnia
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quote:
I will assign the roles. The only roles in this game are Policemen and Mafia.
We will use email instead of “heads up” for the policemen and the mafia. Everyone will get an initial email with their role: Citizen, Policeman, or Mafia.

So jeni, will there be citizens or not?
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hansenj
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Citizens are everyone that isn't a mafia member or a policeman.

They're the innocent ones who get murdered by the mafia, and lynched by the mobs, all the while just trying to prove their own innocence. [Wink]

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jeniwren
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I'm not sure I understand the question. You're either a citizen, policeman or mafia. All players vote in the lynch. This is the power of the citizen...they greatly outnumber the mafia and if they can figure out who the mafia is, the citizens can kill them. To help citizens figure out who the mafia is, they have policemen who can ask me once a day if a particular player is mafia. Then they have to use all their subtle power of persuasion to lynch when they find one. They have to be careful though, because if the mafia figure out who they are, they will be natural targets for the next hit.

Does that help at all?

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PSI Teleport
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bump for Raia
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