• People don't die from 20 bullets to upper chest.
• People don't die from two bullets to head.
• You gain health by drinking water and eating food, raw meat even.
• The only way to repair an object is to sacrifice the same object, i.e. two broken baseball bats = one non-broken baseball bat.
• "Aiming" only zooms in and does not actually use the iron sights on the gun.
• Closeup maps are nearly useless.
• Guns do less damage when in poor condition. In reality a gun in need of repair will either jam a lot or not work at all, the ammunition (weight/shape of the bullet, the amount of powder, and the location of the wound) determine the actual damage done.
• Your skill with a particular gun set determines how much damage it does (see above). I can see effecting accuracy, or speed of reload or fixing a jam or speed of draw, but actually doing more damage? Ridiculous.
• The blue/purple freak outs where your character is having a break down and seeing what's not really there are annoying as crap.
Other then that, pretty good game. Like Skyrim but in post apocalyptic America (not shocking as they are made by the same people).
• Raccoon suits don't actually make people fly. In reality, if you were to wear a raccoon suit and jump, you would fall to the ground. • People don't actually jump 4 times their height. • Turtles can't fly. • Flutes allow you to skip about 70 percent of the game. • Mushrooms determine how much damage you can take. I can see it satisfying an appetite, or making you think you're twice as large as you were before, but allow you to take more damage? Ridiculous. • Goombas aren't even scary.
Posts: 9754 | Registered: Jul 2002
| IP: Logged |
*No matter how small in stature, Hobbits still have mass and therefore would make noise while traveling through thick brush, at least no less noise than another person. *If a rock bridge is stable enough to support several people running across it and then one old man and a giant something-or-other, the force of the old man striking the top of the bridge with a stick would not exert enough energy to destroy the bridge. *After a certain distance even flat terrain is subject to the curve of the planet, on uneven terrain not even the elvish eyes of Legolas could see all that far. *The movies ignored Tom Bombadil. This is a fatal flaw. *They never mention replacing the batteries in Sting, clearly the light feature runs on AA batteries.
Posts: 2302 | Registered: Aug 2008
| IP: Logged |
1) In real life, people with underscores in their names would avoid mentioning it.
2) Contrary to what we see online, no one is ever really "first."
3) Nodding or laughing in response to an observation is much more elegant and less obtrusive than the kludgy mechanisms available on the Internet.
4) When you launch into a stupid rant in real life, people can cut you off mid-sentence, before you really get into it.
5) Search engines are forever.
6) So many online conversations consist of bullet points and lists, but almost no one really talks like that.
Posts: 37449 | Registered: May 1999
| IP: Logged |
posted
The fatal flaw of the internet is not any of those things, it's john gabriel's greater internet dickwad theory.
Posts: 15421 | Registered: Aug 2005
| IP: Logged |
-After 14 main entries and several dozen spinoffs and sequels and two movies, there's nothing "Final" about it anymore
-People don't actually take turns in real fights
-A bullet from a gun should probably inflict more damage on a person than a punch to the face
-Emo teenagers with swords would never actually be able to single-handedly save the world. In fact, they'd probably think it was a stupid idea and give up right away.
-Giant body-sized swords, gun-swords, and dancing are all very impractical weapons.
Posts: 1324 | Registered: Feb 2011
| IP: Logged |
quote:Originally posted by Stone_Wolf_: Thank you sb, I meant tsmith and Samp, but I'm okay now.
Going to change the thread title to "Fun with Fatal Flaws".
I wasn't intending to be a jerk, but since I came off as one, please accept this as an apology. You introduced a format, I thought it would be amusing and harmless to use that format to respond with a comparison that would make the point that I don't see those points as flaws but more that they are just things that make the game a game. Perhaps it was too close to parody for it to be comfortable- I am a bit of a klutz at times with tactfully interacting over forums. I'm glad that you're okay with it now, but please don't let that affect your opinion of me that I am anything but someone who just wants to be friendly with everyone.
That said---
The Fatal Flaws of Pac-Man: • Running around a maze with ghosts chasing you will never work since the ghosts can just travel through the maze's walls.
Posts: 9754 | Registered: Jul 2002
| IP: Logged |
quote:Originally posted by TomDavidson: 3) Nodding or laughing in response to an observation is much more elegant and less obtrusive than the kludgy mechanisms available on the Internet.
quote:Originally posted by TomDavidson: 3) Nodding or laughing in response to an observation is much more elegant and less obtrusive than the kludgy mechanisms available on the Internet.
LOL.
Indeed, this is very true, and I am going to inform you that I agree right now.
Posts: 3580 | Registered: Aug 2005
| IP: Logged |