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Author Topic: Willing of Ireanna
Mechwarrior
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The story is sci-fi, currently around 15,000 words. An exploration teams lands on a planet with no life. They find devices that not only display realistic holographs, with enough belief the holographs can become so real they can be felt. They find a holograph of a long dead inhabitant - a beautiful woman.

Looking for critiques on the first 13 and/or anyone interested enough to look at chapter 1.

= = =

Captain Tarvis Hanbaum stopped breathing, his heart pounding in his chest. His brain seized up for a moment. Then it began racing as a wash of memories and questions flooded over it. "She looks like…But she can’t be! It’s impossible." Stumbling from the room, he somehow made his way from the museum to the ship. Feigning illness, he instructed his adjutant to make sure he was undisturbed for the remainder of the day.
* * *
The planet hung like a rusty brown ball in space, wrapped from pole to pole in cities but completely barren of life except for a few hardy microbes. It was obvious that it had once been able to sustain an immense amount of life. Now it was a barren rock spinning through space around a medium sized yellow sun. That suited Captain Hanbaum just fine. A planet without intelligent life meant he could land immediately. No having to wait for a First Contact Team to be dispatched from the massive carrier ship the Wandering Star, currently stationed safely above the ecliptic of this solar system.

= = =
Thanks.

[This message has been edited by Mechwarrior (edited August 21, 2005).
Removed HTML tags for italicized text.]

[This message has been edited by Mechwarrior (edited August 21, 2005).]


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wbriggs
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An immediate flashback often means you started the story in the wrong place. I'm not sure the right place to start it.

"It can't be! It's impossible!" Maybe just one of these statements, and show us the feeligns he has in his body.

Note about the dead world: if there's no life, make sure your astronauts keep their oxy tanks with them -- there'll be no free oxygen, of course. What killed everyone? They'll at least wonder. And it may still be there.

I note that the captain is a cold-hearted bastard: happy to see an entire planetful of people exterminated, for his convenience. What a monster! I'm all for reading about monsters, but I want my MC to have some virtue, or I won't care about him enough to read. Maybe you could have one sympathetic character, on screen a lot, and one that's this selfish.


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Mechwarrior
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Sure, go spoil all my fun by mentioning the lack of oxygen. Hmm, maybe there was a surplus of oxygen after the oceans evaporated that didn't get locked up in the rocky surface. Now I'm going to have to throw in terraforming technology that continuously liberates oxygen, maybe not a bad thing. Might help make the other technology more believable later.

Good point about the flashback. Only need to yank that one line to fix it.

Now that you mention it, I can see how, out of context, the opening makes the MC sound monstrous. From a military standpoint, empty villages mean you don't have to worry who's hostile and who's not. That overrides any feelings of compassion - at least in a veteran.

The next couple paragraphs do soften the character's image, and he is offset by a kinder, gentler executive officer. I'm still tweaking dialogue and scenes to make them more 'human' and less caricatured. I don't like to think of this as a purely character story but he isn't the same man in the end.


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wbriggs
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I think that's essential (the changing).

I'll take some advice from John Barnes. If a character starts to have a character trait, either take it out (if it doesn't fit your goal), or shove it up the reader's nose.

...and having complexity (the hard edge + the softening) is also cool. I suggest the softening be there not to make him look less monstrous, but to make him look more conflicted or complicated.


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Survivor
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Is this really supposed to be the opening?
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bradford
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ok start off with the second paragraph. Also change the "First Contact Team" My mind went istantly into "oh no Star Trek Prime directive" mode. (unless that is where this is) On the last line too much info drop it
Posts: 40 | Registered: Jul 2005  | Report this post to a Moderator
   

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