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Author Topic: Ignoring reality in Fiction
Alias
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Of course a fictional settingt is not expected to operate completely logically but generally should be believable, in a hypothetical sort of way. (I'm not notalking about fantasy, I'm talking about Sci-fi and Sci-fantasy)

My problem is this, while very "fantastic" element of my story is explainable through some kind of science, I do not have th eenvironment operate the way it probably should. How far can I go before readers will notice this and begin to complain, let me give you an example.

The story is set on a moon, geographically much smaller than the earth. This moon revolves around a large and rocky plannet.

My moon operates with a 24 hour day and 364 day year, which is clearly would not, but I do this to help the reader relate to time that is pasisng and so forth. I also ignore the fact that the planet would probably eclipse the sun on a regular basis. I tend to treat the planet like a "big moon," similar to Earth's moon but larger, and otherwise have the place act mostly like Earth would.

Though the naturally evolved flora and fauna are somewhat different and certainly more limited.

Is this an acceptable practice?
my solution is best spoken as this, "Ignorance is bliss,"


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Christine
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I'm afraid I would have to call you on that one, Alias. If you want to set your world on a moon, you need to do a little research as to what their days, years, flora, and fauna wuold be like. In fact, I bet if you did some research you would find some fascinating details that would add to your story and enrich the lives of your characters. If it's a primitive society, perhaps they have religious beliefs about the planet going into eclipse, for example?

Or you can do what I did, and just set it on a planet so you don't have to worry about it.


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EricJamesStone
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Well, there's nothing that would rule out a 24-hour day. All that means is the moon turns on its axis every 24 hours.

And there's nothing to rule out a 364-day year, if by year you mean the time it takes for the moon (and its planet) to revolve around the sun. (If you mean the time it takes for the moon to revolve around the planet, then there are problems.)

If the plane of orbit of the moon is tilted enough relative to the orbit of the planet around the sun (as it is with our moon), then eclipses would not be a daily occurence. As visible from a particular city on the moon, total eclipses of the sun by the planet might happen on average about once a year, maybe less. Partial eclipses would be more common, of course.


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Balthasar
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Christine raises an interesting question: Why is your story set on a moon rather than a planet? If there's no real reason for this, then change it to a planet. But if there is . . . .

That's about as much as I can offer. I'm not a big fan of hard SF, and I couldn't write hard SF for the life of me. If you're worrying about orbit, length of days, plant life, etc., then it sounds to me like you're writing hard SF. Though I don't know much about hard SF, I know that your fantastic setting needs to be grounded in fact.

It sounds like you might have to spend some time in the library.

[This message has been edited by Balthasar (edited March 04, 2004).]


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Kathleen Dalton Woodbury
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For most science fiction readers, the only reason you could get away with 24-hour days and 364/365-day years if a planet/moon doesn't really have such days and years (and if it does, you're violating believability because it's just too big of a coincidence that it does), would be if the people on that planet/moon came from Earth and have continued to use Earth time.

Science fiction readers can deal with other time frames, and would expect to on other planets.


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Gen
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I'm going agree with Christine and call you on some believability issues on this one. Don't get me wrong-- setting it on a moon is a good idea, and I think there's a lot you can do. But I also feel like you're going to get more out of your worldbuilding if you think everything through. (I promise I'm not trying to be nasty; I'm in planetary science, and, well, this one is going to be hard to get believable unless you do pay attention to the worldbuilding.)

"My moon operates with a 24 hour day and 364 day year"-- I feel like right here, you've lost my suspension of disbelief. There's no reason this can't happen. But on the other hand, what are the odds against this? Even if it does happen here, why should we believe you? Uncomfortable with anything else to show time passages we can relate to? Well, look what OSC does in <i>Xenophobia</i> with the longer days on Path: the "righteous labor" on the longer day becomes a cultural componant in its own right. Or the Pern series and "Turns", etc. You can even tell the reader how many Earth years to a moon year.

"geographically much smaller than the earth." Once again, you're going to lose my suspension of disbelief unless you're careful about it. Volume and thus density and thus *total mass* all vary with size, and smaller sizes can mean much smaller total masses because of how you calculate volume. So right away, unless your planet has a super-dense (and I mean super-dense) core, which is unlikely, you're going to have lower surface gravity. You're going to want to address this somehow if you mention the size thing.

Again with the mass: if the mass is that much smaller than Earth, how is it holding onto its atmosphere? Mars, well, doesn't really have much, and I'm guessing your moon is smaller. (It's probably also too small to have much in the way of active tectonics-- again with the Mars comparison-- and thus no carbon cycle, but that's one you can probably ignore.)

Moving on with rotation and orbits: Is your moon tidally locked (like Earth's), or does it rotate independently? When do the eclipses occur? This isn't something I feel you can convincingly ignore: it's going to affect how much sunlight arrives where, and therefore the course of evolution on this planet, where things can survive and grow, society, climate, weather, everything. On a tidally locked moon like ours each day can be two weeks or more, and that's certainly different from a rotating moon.

Your moon's going to have to deal with tidal stresses, which will depend on the planet it rotates around (see below) and how close it is. Look at Io: tidal stresses produce the heat to regularly resurface the entire planet. This kind of thing could make a difference.

"This moon revolves around a large and rocky plannet." Well, this is probably pretty rare. I know we seem to be an example-- but current opinion holds that the Earth-Moon system was very very unlikely, having resulted from a major collision late in Earth's formation. We're the only terrestrial (rocky inner) planet with a large moon, and that moon seems pretty depleted in iron (and thus mass) as a result of the formational collision. Your moon would be more likely (at least from what we know now of extra-solar planets, which is isn't much) if it orbited a gas giant. Of course, gas giants can't form in the innner solar system-- the volitiles all get blasted out to the outer system in one of the later stages of stellar formation-- but we see them in the inner systems in some of the extra-solar systems, which we think means they migrated in. Your planet could have migrated in and picked up the rocky moon on the way. This also would let you have a much bigger moon-- maybe the size of Earth or Venus-- which would solve the mass-related problems.

And you probably want your planet in the inner system, because otherwise you'll have to deal with very low insolation, low energy input from the sun, and it's pretty hard to justify plants or humans living out by Jupiter (or equivalent) or so without space suits.

I'm not trying to pick things apart to be annoying. I'm picking things apart because if you write science fiction, you're going to have people like me-- people who like hard science-- in your audience, and they're probably going to see the things I just said. Maybe they don't agree with, say, Hoffman's findings on the Snowball Earth, but they're still going to be willing to suspend disbelief for it. It's when you haven't looked far enough to read about Hoffman that they're going to be much more likely to fling the magazine against the wall.

Good luck. It's an interesting idea, and I hope you have fun doing the research-- it's a fascinating area.


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ccwbass
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You'd be amazed how much scientific unreality a reader can put up with. Hey - it's science fiction and fantasy - anything is possible, right? By and large, the only thing that need to seem real are the motivations and actions of the characters in the story. Everything else is whatever you want.

I just finished the first third of Gene Wolfe's "The Fifth head of Cerberus," and Wolfe very casually lets the reader know that the planet the first story takes place on has a much longer year than earth's, but since such knowledge doesn't effect the story it is not elaborated on.


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Alias
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Ok, I'll be a little more specific.

The setup is very important for the actual plot. The planet it orbits is most like Venus, volcanic--rocky, not espceially large but sizable compared to the moon, which is somewhat larger than earth's moon.

The reason it is set on a moon is to serve a number of purposes:
-tie together the planet and the moon
-explain the small and limited geography
-explain the absense of nuclear weapons in a superior technological environment. (they don't want to screw up their orbit and the effects of fallout would mean problems...)

There are other reasons so the setup is really non-negotiable. I can; however, change the time referencing, it isn't too late for that.

I was merely wondering if I could get away with it, there are lot of things that are "incredible," in my world, but I prefer it that way.

Would someone care to give me more info on how the system I have designed would probably function, in regard to time, and what impact the eclipses would have on the celestial-body's evolution?


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EricJamesStone
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OK, if your civilization is not derived from Earth's, then you will almost certainly not have a day that is divided into 24 hours, even if the moon's period of rotation is similar to Earth's.

Based on the sun, the time period of day (one rotation of the moon on its axis, appearing to make the sun rise, set, then rise again) would be used. The time period of a year (measured by the sun's position relative to the stars that are close to the horizon prior to sunrise) would probably be used, especially if the moon's axial tilt leads to seasonal changes. (Seasons would be another unit of time.)

Since the largest object in the sky would be the planet, its motion through the sky would have phases that might be very significant in terms of measuring time. Assuming a similar orbital period as our moon had around Earth, your civilization could have a time period similar to a month, and based on moon phases might have a time period similar to a week.

Some civilizations here on Earth used a lunar calendar instead of a solar one, and with the planet being larger in the sky of your moon than the Earth's moon is in our sky, I think it more likely that their calendar would be based on the planet's movement through the sky instead of on a solar year.

As I mentioned in my earlier post, solar eclipses would not necessarily be very frequent, so while they might have cultural significance, I do not think the occasional reduction in sunlight would have much effect.

However, if the planet and moon were close enough that the moon went into the planet's shadow frequently and for long periods, then it would have an effect, and the amount of sunlight reaching the planet at other times would have to be higher.

As for the question of whether a day of about 24 hours and a year of about 365 days would be too coincidental, I think the anthropic principle applies:

1. For life similar to that on Earth to develop, the planet (or moon) would probably need to rotate on its axis in a period of time reasonably similar to one Earth day.

2. For life similar to that on Earth to develop, the planet (or moon) would have to orbit its sun at a distance that would give it about as much sunlight as Earth receives from the sun. For a star similar to the sun, that would be around 93,000,000 miles, and the orbital period would be somewhere in the neighborhood of 365 Earth days.

It may seem like circular reasoning (and I guess, to some extent it is), but a place where life similar to ours could develop would have to be a place similar to ours.

Which brings us to the major problem with your setup: gravity.

Gen made an excellent point about your moon: if it's significantly smaller than Earth, then the moon needs to be significantly denser to maintain similar surface gravity. Without similar gravity to Earth, life there would evolve very differently.


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Gen
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I feel like there's other explanations you could use that still might work on a larger moon/planet, even a binary terrestrial planet system. (Which would probably be *very* unlikely, but as it's a cool idea you could get away with it.) I don't know your other explanations, so I do realize these are limited.

"-explain the small and limited geography"
Maybe the planet has a far higher ocean to land ratio. Maybe the planet's land mass is almost entirely achipelagos. Maybe the planet is further away from its star, and only the equator is warm enough to be habitable. Maybe the planet has other large continents, but they're inhabited by imicable sentient fungus or the long-dead former alien masters polluted them beyond livability.

"-explain the absense of nuclear weapons in a superior technological environment. (they don't want to screw up their orbit and the effects of fallout would mean problems...)"

I found this confusing. First, I feel like the effects of fallout mean problems on Earth, and we still have bombs knowing full well what happens when we use them.

Second, there's a staggering amount of intertia built up into the mass of a planet. To give you an idea: The largest bomb in the US arsenal was around 25 megatons (refrence). The Chicxulub impact crater-- the one that killed off the dinosaurs and most other living things-- was 100 *million* megatons (reference). And the Chicxulub crater killed off most living things and made the Earth all but uninhabitable for quite a while-- without significant orbital perturbations. Nuclear bombs or comets mean quite enough difficulty without worrying about the orbit.

To address your question: Can you get away with it? I don't know. If the only reason the moon setting matters is going to be a casual mention of time differences and to justify weird and rigorously defined flora, then yes, I think you could. But if you're trying to present a rigorously defined hard SF planetary system? That's probably another question. Writing hard SF feels to me rather like writing fanfiction, in that you're working in an established universe. You can always tell people Kirk's really female, but your readers are going to require some *serious* justification to believe it.


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Survivor
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I'm going to go with the flow here (and particularly Gen's post) and say it doesn't sound to me like you really need a moon orbiting a planet to make this setup work.

Unless you have much more compelling reasons to use a moon than the reasons you've already listed, I would advise waiting until you've got a grip on the science side of this.


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Doc Brown
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I'm a stickler for scientific plausibility, yet I bet it's possible to concoct a scenario that makes Alias's moon 100% workable.

Remember, the Earth - moon system has a pretty large distance of seperation, and the moon is incluined about 5 degrees from the ecliptic. The result: lunar eclipses do not happen every month.

If Alias inclined his moon just a little bit more, centuries or millenia could go by between eclipses.

The 24 hour thing is easily explainable, as long as the people on this moon have a reason to know what an "hour" is.


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Doc Brown
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This moon could be a fun place. Not only would light gravity be fun, but (assuming an atmosphere, liquid seas, and a heavy mass of the primary planet) the tides on this moon would be huge! Over millions of years they might cut a swath around the moon's equator. Imagine a light gravity playground where you could ride a surf board all the way around the world, and never stop! Pretty cool!
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Kathleen Dalton Woodbury
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In response to the question implied by the topic title (or, rather, the question I inferred from the topic title), the more "unreal" or "impossible" things you ask a reader to accept, the harder it is for the reader to suspend disbelief.

I've heard several science fiction writers, who've been making a living at their writing for quite a long time, say more than once that except for the things that are more or less taken for granted in science fiction (like faster than light travel in space opera, for example), a writer should only have one or two "impossible" things in a story and let all of the rest of the stuff be "possible" (or at least feasible).

Of course, I've also heard writers, who have been making a living at science fiction for a relatively short time, say that nowadays you have to take into account the fact that if one "impossible" thing is accepted in a story, there may be other "impossible" things that would happen because of the effect on the world from the first "impossible" thing. They point out that you don't change reality in a vacuum, and that if you change one thing, that's going to change other things.

So, you might want to ask yourself, first of all, how many "impossible" things do you think you can get your readers to accept; and second, how does one "impossible" thing connect to and cause the other "impossible" things. The more you manage to connect them causally, the less trouble your readers may have in accepting them.

Don't just throw a bunch of "impossible" things into a story because they'd be cool to have there. They need to be there for a reason.

(This isn't officially Card's law, but I've heard him say this enough times that it ought to be: Everything in a story should have a really good reason for being there. If the story works without it, get rid of it.)

(Maybe it should be Card's Law of The Really Good Reason, because there's also Card's Law of Faith, Hope, and Clarity.)


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EricJamesStone
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quote:
Remember, the Earth - moon system has a pretty large distance of seperation, and the moon is incluined about 5 degrees from the ecliptic. The result: lunar eclipses do not happen every month.

If Alias inclined his moon just a little bit more, centuries or millenia could go by between eclipses.



True. In fact, if the orbital period of the planet around the sun is an odd multiple of the the orbital period of the moon around the planet you could end up with no solar eclipses at all, because during the times twice each year that the line between the sun and the planet intersects (approximately) the orbit of the moon around the planet, the moon could be on the sunward side of the planet.

Of course, such an orbital configuration is almost certainly unstable in the very long run, as the sun's gravity would tend to pull the moon's orbital plane toward the ecliptic. But that would take such a long time that it can be safely ignored.


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Jules
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quote:
Not only would light gravity be fun, but (assuming an atmosphere, liquid seas, and a heavy mass of the primary planet)

Light gravity tends to be incompatible with atmosphere and liquid seas. My understanding is that below about 0.3g such things would be practically impossible. Liquid water is tricky below about 0.6g or 0.5g, I think.


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Alias
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EJS,

Thank you for pointing out the obvious, which I clearly missed. Well light-ravity wouldn't be consistent to the already set environemnt and how it functions, so it there a science-bull way of pulling myself out of it?

Would a super-dense planet core be feasible, I know density plays an influence on gravity and that in truth we, scientists, don't really understand what gravity as. As spoken best by Newton, "I cannot feign a hypothesis,"

So would some such explanation work? In you opinion...


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Survivor
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I still don't understand why you're setting this on a moon.
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Survivor
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P.S. Just skimming this thread, I thought I'd mention that you can't surf a tide the way Doc implies (though a large tidal surge might indeed completely erode any land near the equator). The tide is a result of water finding its equilibrium shape in a non-spherical gravitational field, you could no more surf it than you could slide off the Earth by venturing too near the equator.
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EricJamesStone
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Well, the good news is that it's possible to have a body of non-exotic materials the size of our moon with a surface gravity equal to Earth's.

The bad news is that it would need to be made up mostly of platinum and/or iridium.

With a body the size of Saturn's moon Titan, a core of mainly tungsten carbide would do. A mercury core would get you to 99% of Earth's gravity.

You can play around with various densities and radii for your moon here:
http://www.ericjamesstone.com/weird_stuff/gravitator.htm

[This message has been edited by EricJamesStone (edited March 06, 2004).]


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Survivor
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I wonder what Eric would consider an exotic material...neutronium?
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EricJamesStone
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Yes.

By "non-exotic materials," I meant there would be no need for the "super-dense" materials Alias mentioned as a posibility.



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Survivor
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Oh...I guess that makes sense then. I just thought the idea of a good sized planetoid made of extreeemely precious metals sounded exotic enough for my taste, but thinking it over, I suppose in a cosmic sense they would merely be rare.

Just the thought of all that iridium...ooohho, money!


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yanos
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How would that affect the magnetic fluxes on a planet?
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Alias
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Fortunately, since my story focusses most heavily on the story and is not a scientific text, there are many things I can ignore.

I believe that the general geography, planet's relationship with its solar neighbors, and the fact it has a mercury core, (or other extra-dense material) is enough to set it aside.

I suppose I could explain my way out of a lot of things, given the right excuses, such as water levels, magnetic fluxes, tides, and so forth, but that would heavily distract from the story and, quite frankly, change my target audience to the rare crowd of people who read for the pseudo-science and not the actual story.


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Survivor
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The nickle iron core of our planet (and most others) helps to sort of focus the magnetic field, but that isn't what creates it. I think the actual power of the magnetic field has something to do with the distribution of electrical charge between the various layers and the speed at which the planet spins. Hence gas giants can have much stronger magnetic fields than rocky planets without having enormously larger magnetic cores.

But I would suspect that if enough of the planet were made out of a very dense and conductive metal (including iron), the magnetic field would tend to be quite weak. I suppose the only thing to do is try it (and give me the planet when your finished )

quote:
Fortunately, since my story focusses most heavily on the story and is not a scientific text, there are many things I can ignore.

If your story is about story rather than science, then don't bother setting it on a moon at all.


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Alias
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Survivor, there are reasons it is on a moon, albeit it will create more critics of the actual melieu, regardless, I am not writing the story for the critics. And for who I am writing it for, I think the moon will be ideal.

Aside from which, its setting plays a major plot element that I cannot easily step aside from.


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Survivor
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If it being on a moon is important, then the science of it being a moon is important.

That doesn't mean that you have to get the science right for all time, but it does have to be pretty convincing to any audience that would care whether or not the story is happening on a moon.

And that audience is here, now, telling you that to convince them, you have to use a bit of science.

The other audiences simply won't care that this is set on a moon, for the very same reasons that they don't care how is can be set on a moon.

The only reason that I can think of that a less-than-science-oriented crowd would care this was set on a moon would be if it were set on our moon...and then there is simply no way you would get away with having an atmosphere and water and trees and so forth without explaining them all.


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Wraith
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I believe in Star Wars a Rebel Base was located on a moon, Yavin IV and they appear to have accumulated a large science fiction audience without ever explaining the gravity. How do you explain that?
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Gen
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Yavin 4 orbited a gas giant. They never told us how big the moon was, but it was big enough to have plate tectonics and active geothermal energy. (For comparison, Mars is geologically static.)(reference here). In Alias's case, the size of the moon is important enough to the plot to be mentioned... which means some of us were asking the questions that size brought up.

The big quibble in Star Wars, of course, is "there is no noise in space". How did GL get away with it? "Ah, but it is a space film as I saw in my youth." Did this annoy people? Yes. True, something with a mystical "Force" is already positioning itself outside of the hard science genre, but people did call him on the noise thing. I recognize that there's a lot of people who don't care about the science. We're just saying that these are things the hard sf audience will care about if you mention enough to get it wrong. People can still enjoy something they can call you on for scientific accuracy, but why would you want to be called on the accuracy in the first place?


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Alias
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quote:
I recognize that there's a lot of people who don't care about the science. We're just saying that these are things the hard sf audience will care about if you mention enough to get it wrong.

Perhaps the hard sf audience shouldn't be delving into SCIENCE FANTASY to satisfy their hard sf needs...

quote:
People can still enjoy something they can call you on for scientific accuracy, but why would you want to be called on the accuracy in the first place?

My world is a science fantasy world, it ignores certain elements of real science. If the reader is willing to ignore them as well, as they should--considering the genre, it makes for an excellent, if not a bit romanticized, setting and story.

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Kolona
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quote:
The big quibble in Star Wars, of course, is "there is no noise in space". How did GL get away with it?

I'm confused. You mean in space, people can hear you scream? Or they can't? Is that quote from GL?

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EricJamesStone
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Frankly, if I were designing a spaceship that would be engaging in space combat, I would design an audio feedback system that would allow people on board to instantly have a rough idea of how much damage another ship had suffered.

Also, I would have the system give audio feedback of weapon firings. A high-pitched tone that everyone recognizes as an alert that an enemy laser is being fired would be easier and quicker to understand during a battle situation than "The enemy is firing lasers at us!"


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Gen
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Alias-- I apologize. I didn't mean that post to attack your story, which I know, from your comments, is science fantasy; I was responding to Wraith's comment and explaining why those of us asking questions were, well, asking them. I tend to assume anything involving orbital calculations is going to be hard sf, and I realize in your case that isn't the case. (I have to admit that I still don't agree with you on where the line of scientific accuracy is drawn, but here that's your perogative as the author, and I shut up when your position seemed clear. Your decision, and you'd decided. I was only trying to respond to Wraith's comment.)

Kolona: Hmm. I need to proof my posts... GL didn't say there is no noise in space, his (presumably Hard SF) critics did. If that's a quote from anywhere, it's from here.


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Balthasar
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There are a lot of problems with the science in the Star Wars films. You can't dogfight spaceships in space. Beams of light (i.e., the lightsaber) just don't stop at random. "Parsecs" refer to distance, not speed. Evolution doesn't allow a creature's eyeballs to to hang unprotected outside of it's head (as it does with Jar Jar Binks). And I hardly know a thing about science.

But the real answer to Wraith's question has already been made -- he wasn't writing hard SF, but soft SF with elements of fantasy. (I suppose you'd call that sceince fantasy, but I'm not sure what that means.)

But the other issue -- not the issue of scientific accuracy, but the issue of garnering a large following -- is even easier to explaing. Star Wars is a very good, highly entertaining, story. Sure, we can quibble about how bad the prequells are, but they didn't spark the excietment. Star Wars and The Empire Strikes Back did. (Jedi more or less rode the coat-tails of these movies.) And it seems to me that the vast majority of fans care more about the story than about scientific accuracy or plausibility. Even Survivor has admitted to liking Michael Crighton's work, whose science, according to Survivor (I wouldn't know a thing about it), is suspect.

[This message has been edited by Balthasar (edited March 11, 2004).]


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Kolona
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quote:
And it seems to me that the vast majority of fans care more about the story than about scientific accuracy or plausibility.

I need to hang onto those words, Balthasar.

I like the tenor of that piece, Gen, but can't bear to read too much of it at once.


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Survivor
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Okay, consider for a moment why the Rebel base was on a moon.

Ah, so that there would be time for a space battle to destroy the Death Star after it dropped out of hyperspace and before it blew the rebel base to bits...remember?

The second Death Star battle also takes place near a green moon for purposes of extending and refining the imagery of inhospitable giant planet, smaller life bearing planet, and Death Star. But that was possible because we already have a clear story reason for the first Death Star/green moon/gas giant combo.

Eric has a point about the noises, I always thought that it was just interference caused by the engines and blasters...but a deliberate simulation would make sense too.

Back to my point, though.

If you don't have a clear reason to set this on a moon (and so far your reasons have been flimsy at best), then don't do it.

I know, you say you have a good reason....

Just think about whether it really is such a good reason.


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danquixote
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Alias,

I don't really have a strong opinion about how scientifically and technically accurate your fiction has to be, but this Star Wars discussion jogged an interesting idea:

As you're reading published Sci-Fi stuff, look specifically for the science that isn't explained, but is believable. Is it because the descriptions are vivid, the characters well developed - and they believe it?

For example in the Ender series, ansible communication is absolutely critical - yet OSC never even tries to explain how it works, it's just there, a relic from Bugger civilization.

This might even make a good seperate thread:
Actual examples of believable, yet unexplained fantasy science.

--edited (twice) to make italicswork.

[This message has been edited by danquixote (edited March 19, 2004).]

[This message has been edited by danquixote (edited March 19, 2004).]


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danquixote
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survivor said:
quote:
That doesn't mean that you have to get the science right for all time, but it does have to be pretty convincing to any audience that would care whether or not the story is happening on a moon.

And that audience is here, now, telling you that to convince them, you have to use a bit of science.

The other audiences simply won't care that this is set on a moon, for the very same reasons that they don't care how is can be set on a moon.


I was skimming, like you, and didn't notice you'd made the same point earlier.

Sorry Survivor


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Survivor
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Argh! How bitter the blade I taste in my back! My points are stolen...I am robbed!

Oh, what a world, what a world...where my beautiful wickedness can be destroyed by a...Aghaaack! (cause there ain't no little deady face)


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