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Author Topic: Condensed and Passive writing
JBSkaggs
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I am a member of more than one writer's workshops and I have noticed something that puzzles me.

Why do so many people write condensed stories? I mean they spend the time to sit down and write their stories, but give minimal dialogue, commentary, interaction, or action. The stories are just summaries.

And when they do write out the story showing us what happened instead of summarizing it they write in a bland passive voice.

Any idea why people do this? What is so attractive about summary and passive voice?


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Christine
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I don't know about passive voice and honestly, I haven't noticed that much of it, or maybe I'm just getting pickier about whose stories I'll read. I have seen the summaries, though, and here's my theory, for what it's worth: Impatience. It's my greatest weakness as a writer for certain. I want things now. Summaries of stories do not take nearly as much time as whole stories, and you can get to the good parts faster. When writing out a whole story there are parts, big parts, that don't seem very interesting. They are not interesting to write and we mistakenly assume that they are uninteresting to read. Well, they may be but they are also necessary and it does not take a reader as long to get through them as it takes for us to write them.

When I was a child I could not figure out how people got simple stories to be so long. I first started writing when I was eight or nine, and I wrote those short little two or three page stories where I basically give a summary of an idea I had and think it's a story. Only later did I begin to understand that filling in the details is where the story really is. Showing and providing that emotional connection is where the story is. Taking your time and providing the information the reader needs is where the story is. And finally, and this is where I still need a lot of work, getting the ryhtm right so that readers coast through the slow but necessary times from the last burst of excitement and because they are truly concerned about something going on in the story. Those speed up slow downs have to be timed right and I haven't figured out how to do it yet. Possibly because it's one thing no one has any advice on.

Aside from impatient, I think there may be one other possibility: difficulty. When you get past this vague idea that aliens kidnapped these humans and took them to their planet and the humans escaped and found a way back home you have to figure some things out. You have to figure out who the aliens are, how they are diffirent from humans, what kind of society they had, why they would have kidnapped the aliens, how their technology works, how the humans managed to overcome them enough to get back home, and how the humans got back home. Did they drive the aliens own ship and how did they figure out how to use it? These questions are difficult to answer. THey are not part of the daydreaming people often confuse for storytelling. A lot of people think they like to write. A lot of people think they like to tell stories, but a lot of people are wrong and don't know what it's really all about. It's hard work and requires a lot of thinking. (In advance or during the writing, I'm not doing an outlining vs. just writing argument here.) You have to imagine more than something vague; you have to have something specific. It has to be real enough to make the reader believe.

When I dream at night I live out these incredible stories in my head and I used to try to turn them into stories. Just last night I had this exciting adventure of kidnap and escape from a riverboat moving down a dangerous river. But that's not a story, that's a thing. That's not to say I couldn't write a story of kidnap and escape on a dangerous river, but I would have to fill in all the details that did not come from my dream....which is most of them. Why did someone kidnap me? I have absolutely no idea from the dream. How did I escape? I don't know, I seem to have forgotten that part. Itgot really confusing around that time or maybe I just forgot. Point is, even if you get ideas from dreams there is work, work, work. Writers can be dreamers. I sure am. But we have to be MORE than just dreamers. We have to have dedication, talent, and a strong desire to get that butt in the chair and create something real.

What started this line of thought? Oh yeah...summaries of stories. Well, I think I've got my opinion shoved out there. I'll give someone else a go now.


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mikemunsil
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Perhaps they're relatively new to writing and are confusing backstory with story. I did, and the consensus of opinion among my critiquers was 'too condensed' and 'distant voice'.

Sound familiar?


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Survivor
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I'm with Christine and mm. Writer's workshops tend to have a lot of newbies that don't know the difference between a narrative and a plot summary.

We've all been there, some more recently than others. And most of us still summarize some things rather than always making everything into an epic narrative. We just try to avoid doing it in our narratives, just as we should usually avoid turning an explanation into a narrative.


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Warbric
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A friend of mine wanted to collaborate on a fantasy series, and he came up with some good ideas to work with -- usually in the summarized format mentioned by JBSkaggs -- but he could never stop and concentrate on any one idea long enough to work out a story. He would wander off whenever I started to get serious about writing the ideas into stories. He would dream up something new and wander back in later with entirely new ideas or wholesale changes to the original idea(s). We never did get anything completed, just filled a file folder bulging with scraps of stories and a lot of undeveloped ideas.

And the whole while he thought his deluge of ideas was a constructive contribution to the process of "writing."

[This message has been edited by Warbric (edited December 28, 2004).]


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JBSkaggs
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Sounds like the collection of story ideas I started over the years. Pages and pages and megs and megs of ideas but nothing finished. Also sounds like what a lot of people called role playing hours and hours of making charcters, discussing campaigns, and arguing rules while no one actually gamed.


On a lark I once ran a game (as the storyteller/ gamemaster) never had played the game did not know the rules. Just looked at the pitcures and made up what if story.

I ended up getting paid to run these stories for about six months. It seemed most of the gamers could only summarize their scenes.

BTW I am not gamer and besides that episode haven't done it again.

[This message has been edited by JBSkaggs (edited December 28, 2004).]


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Kathleen Dalton Woodbury
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I submit that summarizing is what people mean when they say "don't tell."

Sometimes you need to summarize, because those parts aren't that important to the story.

The problem arises when you summarize the important parts.


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