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Author Topic: What makes a character worth staying with?
wbriggs
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In a novel, what makes the character interesting enough you want to stay with him? Think of those novels that switch off between characters. Sometimes you may think, oh, we're back to Jack again. Yawn. And you feel like skipping until you're back with John and Jane.

I think I may be different in this regard. I require that the character not be repulsive (unless that's the point), but I was perfectly happy with Merry and Pippin in the Lord of the Rings, although I can't tell the difference between them, and they were mostly passive observers. OSC would say: yes, but there were interesting characters in the scene. (He'd also say -- because he did say -- LotR would have been better if these characters had been stronger.) I want to see the big events of the story, and it's fine by me if the characters are simple.

What do you want in a novel character?


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hoptoad
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I can stick with most characters, but the ones I really enjoy following are the ones where I see something in them that reminds me of me. Okay, so I'm a narcissist.



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TruHero
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I'd have to agree with hoptoad somewhat. I look for traits that are somewhat close to mine, or traits that I wish I had, to a greater degree.

I really like Mat Cauthon in The Wheel of Time series. He is a playful, carefree, gambling sort of fellow. But he has his serious/ dangerous side as well. I think that he is the most colorful character in the entire series. I would like to see more of him, and with the last two books, we are, finally! Mat and Perrin are by far my favorites in Jordan's novels.

So, I guess I want a character with these traits:
1. Takes chances, and is willing to suffer the consequences.
3. Has a sense of humor, or playful nature.
4. Not always the most intelligent person in the bunch, but manages to have common sense.
5. Not the best looking guy, but can still sway the ladies in his direction.
6. Can fight his way out of a bad situation, but chooses to do so only if necessary.

I think I just described Inidana Jones. Must be because he is another one of my favorites.


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Leigh
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I think all of us are going to be saying: "Someone we can relate to." But for me, I'm going to agree to that and one more:

The characters part in the story.

Sometimes I only read novels for the minor characters.


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Christine
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If you're talking about switching off characters it's going to be rough. Truthfully, I've read novels in which I want to stick with all of them -- until they switch. Consider George R. R. Martin (whose books I stopped reading halfway through #2). I'd get into a character and wouldn't see them again for ten chapter or a whole book. By the time they came up again I was interested in someone else and didn't want to be back in their heads no matter how interesting I had thought they were previously.

I hope that makes sense. Basically, I'm saying you can overdo this to the point that I won't care no matter what.

Now, let's say you have a more reasonable setup...switching off between two or three characters. The trouble here is that I want to be where the action is. If you leave Jane in the middle of an air attack, her house just bombed out, her son dying in her arms, I'm not going to care to go back to Jack even if he's on his way to save her. BUT I'll deal with it in that case.

Let's see...I just read a novel with the biggest info dump problems I've ever seen in published fiction. The plot barely kept me reading. At one point it switched to a new character and offered his life in a nutshell and I nearly skipped it. I would have if I hadn't been listening to it on tape.

It actually works best in something like a romance novel when the two characters are together and you're switching back and forth between point of views.

It's not about the character you're going to, it's more about the one you're laving.


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Robert Nowall
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I always thought Pippin was a little more shallow than Merry...less experienced, younger, more concerned with the small comforts he finds along the way than Merry.

Or maybe I'm projecting Tolkien's own thoughts on their characters(as published in the posthumous series on the writing of "The Lord of the Rings") back on the characters as I remember them. Both are sort-of the upper class of hobbitry, though, and it could be difficult to sort between the two.


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pjp
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Part of the problem is the scene unfolding around a particular character. If the MC has something exciting going on, then the next chapter switches to another otherwise compelling character, but their scene isn't as compelling, I'll wish I was still with the MC instead. While this can be a litttle bit of a let down, I usually take these opportunities to put the book down and get a little sleep from what's left of the night.

I've heard that people choose their friends having traits they wish they had themselves. That would be somewhat in line with TruHero's comment.

For me, I just have to buy into how the character is sold. I find that 99% of the time (maybe more), Stephen King writes characters that are believable and compelling. I think that is why I like his books, because I always want to turn the page and find out what the characters do, or what happens to them next.

Personally, I fail to see how chopping off or adding on 150 pages will help a story that isn't interesting. If it isn't nteresting, I'm not going to wait until page 300 before I get to the tacked on "interesting" 150 pages.

Although broad categories of "it isn't interesting" might exist, I think each story has an individual answer for what is and isn't working. I wonder if the same author would typically have the same problems though.

[This message has been edited by pjp (edited April 19, 2006).]


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pantros
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All that a character needs to keep people's attention is complete and consistent. If you know the character inside and out, it will show in your writing and should keep readers attention. Of course, it doesn't hurt if the character is relatable, but even an unrelatable character can be communicated in such a complete way as to make them followable.
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mommiller
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What do I want in a novel character?

Believable characters, I especially like it when the author sucessfully gets into their heads so we can read why they do and think like they do.

The repulsive folks better have a decent motive, even better if they wrestle a bit with it, or I rapidly loose interest. Even the best plot ideas falter with cardboard characters.

Most of the time lately, I have been more intrigued by what the author doesn't tell us about some of the minor characters far more interesting than was it told about the stock MC.

In the early Jordan books, I thought Lan and Nynave (sp?) far more interesting than Rand. But I only read the first three some time ago. It says something that I can remember their names after all this time.


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Jammrock
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Emotion, purpose, good dialog, and a connection with the story and other characters.

Emotion gives you attachment.

Purpose gives you a reason for caring.

Good dialog (this included thinking dialog) gets you inside their way of thinking.

Connection makes them important in some way.

My $0.02.

Jammrock


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wyrd1
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What makes a character for me?

progression- the character has to grow somehow through a novel or series. This includes personal discovery.

depth/realism/conflict- nobody gets along with everybody. Each character must have morals and patterns they behave and nobody agrees completely with anyone (if they do their useless and should be eradicated).

If you have any questions about character, please read the homeland trilogy by R.A. Salvatore and, in my opinion these books are the best character stories ever written.


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Smaug
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I usually have to have a character in peril, or approaching some kind of disaster in order to stay with that character. Of course, there's more to it than that--I have to like that character, and I must have an emotional tie to that character. Many many stories don't get their characters in trouble quickly enough for me.
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Woodie
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PASSION!
I want a character with passion!
And about the switching between characters thing, I like it when the sotry hits a high and then switches to another scene. It makes the suspense last longer. I don't mean leaving a scene in the middle, but making the reader want more is a good driving force.

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Survivor
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I'll go with a certain level of realism. The character has to be able to surprise you, but those surprises have to be in character.

Also, a good main character should be...well, one of the main characters. That's the real problem with Merry and Pippin, it isn't that they aren't "real", but that they're not real important. You don't get their POV's very much, they don't make any important decisions (except Pip deciding he really had to find out how deep that well was...), everything they do is pretty much an accident of their struggle to avoid being killed by their own inexperience.

But if you read closely, they are absolutely real, convincing as characters...just not important characters like the rest of the Fellowship. You don't have to remember which is which to make sense of the story (the way you have to distinguish between, say, Boromir and Faramir). They're just well drawn extras, when the plot gets rolling.

Readers have the luxury of ignoring characters who won't affect the outcome by their personality or goals. So it's easy to overlook them, even when they're very well done. Main characters draw the attention of your readers much more, and they must have the bedrock of utterly believable motives and character.


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arriki
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Hmm…what makes a character interesting to me?

It is NOT a long, detailed background or usually stuff the author tells me about the character.

I think what breaks the ice and sucks me into a character is when I see something done by/happen to the character which in some way really defines that character. Something that resonates with me, the reader.

For me currently, I am writing a scene with a major character near the opening of the story. It is a place where defining attributes are set. I had X do this. Then I changed to X doing that. Both worked…okay. It showed something but both actions were kind of flat. Then I got inspired and erased the former stuff and had X do a new idea and there was a kind of click. It worked. Not only worked but set up a sort of resonance that really brought X to life.

That make any sense?



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djvdakota
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I've been thinking about this question for a couple of days now. I think what really gives a character staying power for me is that they have a problem that I can sympathize with, AND I care enough about, or am interested enough in seeing how this character goes about attempting to solving the problem. Maybe this is why some stories with unlikeable characters succeed, because they have PROBLEMS we can sympathize with.

But if I read an unlikeable character with a problem I can't understand or sympathize with, I'm completely turned off.

I recently read a story for someone at Zoetrope in which the character had a problem I couldn't sympathize with at all. Not only that, I didn't like the character, NOR did the character solve her problem (nor even to attempt solving it) by the end of the story. In all, a complete failure to keep my interest or satisfy my human need for (WARNING: psychobabble ahead) 'closure.'

;-)


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wbriggs
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I found this all so valuable I distilled the answers so far -- so I could apply it to my characters and see how to improve them. In case anyone else likes this idea, here's my distillation

Likeable, which may mean
1. Takes chances, and is willing to suffer the consequences.
3. a sense of humor, or playful nature.
4. common sense.
5. can still sway the ladies in his direction.
6. Can fight his way out of a bad situation, but chooses to do so only if necessary.

Emotion gives you attachment; Purpose gives you a reason for caring; Good dialog (this included thinking dialog) gets you inside their way of thinking.
traits close to mine or traits I wish I had
someone I can relate to
in danger
emotional tie to character
PASSION!
end of chapter and POV switch: use a cliffhanger
it's hard to keep interest in POV switch anyway
surprises that derive naturally from the character's character
know your character inside and out
actions or circumstances that really define the character
growth
conflict
a problem I can sympathize with


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AaronAndy
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I agree that realism is important, but it isn't in and of itself enough. I know quite a few dull, boring people, and I know them in real life, which is as real as you can get, but that doesn't mean that I could spend more than two minutes talking to any of them without looking an excuse to leave.

Last November I read half of a NaNoWriMo story in which one of the minor characters was named Dakota. There was really only one scene involving her, but she was so real, so alive, so interesting to me that to this day every time I read one of these threads in which djvdakota posts anything I remember that story, and I can see Dakota opening the door and announcing her presence with the stupid pun on her name tag line that it was implied she always used even though she only said it once in the part I read. Interestingly enough, that story was never finished, but I know the author in real life and I'm always bugging her to get it done so I can see what becomes of everyone. That, to me, is a memorable character.


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yanos
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I'm not sure how important realism is to me, but I know several things: I need more than one dimension in my characters; I need my characters to fail at something; there should be some humor (even in little bits and pieces).

The last thing I want to read about is some depressed derelict, no matter how true to life the character is.

Other than that there can be a whole variety of characters, good, bad and ugly.


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Ray
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quote:
end of chapter and POV switch: use a cliffhanger

Truth is, I can't stand cliffhangers. I'm usually fine with them as long as I'm comfortably aware that I'll return to that character soon, but for the most part, if a character is being switched, I like the former character to have resolved the immediate conflict that concerns him/her. There should be a larger issue that they have yet to resolve, but if you leave your one character hanging off a ledge and switch to another person who's completely uninvolved with that crisis, I'm gonna get annoyed.


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trousercuit
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Annoyed enough to keep reading?
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Ray
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If I get annoyed enough, I'll skip to the last chapter and see how it all turns out. I've done this a total of four times, and in each case, I had ceased to care about the characters but since I'd invested so much time in the story, I needed to know the resolution. Everything in between didn't matter anymore.
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Survivor
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I don't bother reading the ending when I get that annoyed.

I'll accept a cliff-hanger POV switch if something about the cliff-hanger clearly necessitates the switch. For instance, if the current POV is knocked unconcious (or simply isn't doing anything interesting other than hanging from a cliff) and we switch to a different character who is somehow involved in resolving the cliff-hanger's problem (for instance, the guy running to rig a rope so he can get down and save the character in peril, but will he make it in time?).

But if the cliff-hanger is clearly just to "keep me reading", I won't be inclined to cooperate.


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Elan
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I'm not sure anyone has mentioned the one thing that is critical to me: a character must be multi-layered. No character should be all good or all evil. The most fascinating characters, in my mind, are a mingling of both. I have certain authors I used to love reading, and as they became more successful they resorted to a black/white in their characters with no shades of gray. The evil villain who is all evil and acts only because he is filled with malice? Bleah. The stellar hero who is pure and filled with goodness and can do no wrong?? Double-bleah.

I like my characters to be multi-faceted with plenty of shades of gray. Take Mal or any of the other characters on Firefly, for example. Or the characters on Earth2. Basic characters who lean toward good or evil, but can find themselves faced with a dilema that force a choice to walk on the dark side. Or, a villain who shows a surprising level of compassion, or makes choices toward compassion that are logical in his mind and his world...

I want characters that are complex, and not wholly predictable. In that way you have doubts that you really know what they might choose to do.


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Survivor
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I'll directly contradict that. I think that some of the most fascinating characters in all literature are those who are purely evil or truly good.

The problem is that such characters often fail to be convincing, because most authors aren't sufficiently aware of their own evil, nor are they so pure-hearted as to be able to create a really good character. But when they are convincing, characters with extraordinary moral character are the most interesting.

If you think about it, how many people are so good that they would be able to predict what a really good person would do in any given situation? I'm not saying who's so good that they always do the right thing, but how many people are so good that they can look at a situation and even know what the right decision would be? The same thing is true of evil. How many people are comfortable enough exploring their darker impulses to know the most wicked thing a person could do?

Characters of "pure" good and evil don't have to be simplistic anymore than good and evil are simple in our own world. They just tend to end up that way because of unimaginative writers.

Mal is a good example. Often, he does things that are very dark, but certainly the right thing to do rather than simply what is most convenient for himself. Like in the opening of the movie, where he shoves that guy off rather than dumping the cargo. Think for half a second what would have happened if they tried to turn their ride into a refugee mobile, and you get the point. Sure, it benefited them to make off with the loot, but Mal would have been right to shove that guy off and tell him to get into the vault regardless of whether they'd had room. At the same time, he often doesn't really know whether he's doing the right thing, so he ends up deciding what to do based on other criteria that he does understand.

There's a similar scene in Saving Private Ryan, a French guy tries to get the soldiers to take care of his children. The lieutenant says no, they can't take the kids, they have a mission and that's that. Some damnfool gets himself killed anyway by way of proving that the Lt. is absolutely right.

Just because your herd instinct or whatever tells you to help someone, that doesn't make it the right thing. Consider how often mothers let their maternal instinct "protect" their children from the law, or from hard work, or real criticism. Does the fact that it is motivated by their warmest feelings make doing it right?

Doing the right thing is often difficult not only because it contradicts our "baser" impulses but because it runs against those impulses that we think of as good.


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