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» Hatrack River Forum » Active Forums » Books, Films, Food and Culture » Hatrack Choose Your Own Adventure. (Page 2)

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Author Topic: Hatrack Choose Your Own Adventure.
Raia
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I'm here I'm here! I'm sorry!!! I haven't been back to my room all day!! Don't give away my story!! [Frown]

B: Keep your mouth shut and drape the shadows of night around you. Lets hope he does not somehow look up and notice your presence up in the trees.

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BlackBlade
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Glad to have you back Raia, Ill get back to your story arc as well as brojack's. Stay tuned!
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Raia
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*stays tuned* [Smile]
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BlackBlade
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Brojack:
You slowly walk your way down the trail, your senses on higher alert. You've never been afraid of the dark per se but you do find something uncomfortable about being unable to fully perceive your surroundings. You place greater trust in your hearing and that easily leads your mind to groundless conclusions as to what you are hearing. When its dark, things are far more ominous it would seem. Your eyes eventually adjust to the darkness to a degree and you can see the outlines of the trees around you, luckily the path you are on is well trodden, you won't come across any fallen logs or ill placed flora. Still you can't be too careful, you've already hurt yourself pretty bad by not paying attention. As you get deeper into the wood you can hear the swaying of the trees in the evening gusts. The crickets are chirping, masking the sound of potential threats. Why couldn't your plane have crashed at noon? Suddenly it dawns on you that you have been restricting your vision to whatever is at eye level or below you, you have yet to venture a gaze at the tree tops. As you look up you immedietly see a strange mass up in the trees swinging softly. Your surprise immediately instills a flight or fight response. A moment later you hear a loud gasp from the mass above you and you've heard enough. Your cuts scream in painful protest but your adrenaline blocks them out as you sprint forward into the darkness. You hear a loud commotion coming from up in the trees behind you, but you already risked too much time staring at that thing, whatever it is, its clearly not a human being, it resembled more a large bat. If it had been human surely he/she would have offered you a salutation as you approached, and what would ANYBODY be doing hanging upside down in a tree? Your thoughts are interrupted as the forest suddenly disappears and you find yourself in a field. Beyond the field is a large barn and house, the lights seem to be on. You are still feeling alittle uneasy about stopping and so you walk at a brisk pace into the field towards the house. That gut feeling is acting up just alittle again.

A: Head for the house, anything is better then the dark for now. Who knows? The people are most likely civil and will offer you a hot meal and a bed to sleep in.

B: Head for that barn, you can sleep in the loft and figure out what you want to do in the morning, you'd rather not deal with people right now.

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BlackBlade
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Raia:
The unsavory looking man slowly approaches, you keep your mouth tightly shut and try not to move a muscle. Step by step he gets closer. Just as it looks like he will simply walk under you and continue on his way he suddenly gazes directly at you and freezes. You involuntarily gasp and apparently that scares him something powerful. The man sprints past you and down the path. You try to call after him but all you manage to utter is an incoherent babble that only seems to fuel his resolve to flee. Perhaps you ought to have been more trusting of strangers as you are no closer to getting out of your parachute harness. You go back to tugging at the knots with your fingers and teeth. Fate seems to have grown bored with your plight and suddenly you feel one knot loosen and like a domino effect the harness releases its grip on you. You fall quite clumsily to the ground, landing on your back. Your body wails in pain and for a few moments you just lay there tired of struggling and happy to just relax.

Soon enough your body realizes that no real damage has been done and it gives you a break. Your senses return and you start hearing the intrinsically spooky sounds of the forest around you. You have no idea where you are except that you remember overshooting town quite considerably before hitting the tree line. But you can't be sure which direction the town is in as you have gotten yourself quite turned around.

A: Head off in the direction of the scared man, its likely if he was heading in that direction initially there probably isn't anybody in the other direction. Not only that you've seen enough movies to know he has probably gotten himself hurt running all frantically.

B: Head off in the opposite direction of the scared man, if you encountered him, you'd be embarrassed to explain why you didn't say anything when he approached anyway. And if you had to guess, you suspect the town is that way.

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Raia
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B: Head off in the opposite direction of the scared man, if you encountered him, you'd be embarrassed to explain why you didn't say anything when he approached anyway. And if you had to guess, you suspect the town is that way.

(P.S. BlackBlade, this is SO cool!! Thanks so much for doing this!!! [Smile] )

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GaalDornick
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Can we make commentary on people's choices? [Big Grin] I'm pretty suprised Raia chose B.
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Raia
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Haha, so am I, to be honest... I battled long and hard with myself before coming to that conclusion. [Razz]
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BlackBlade
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Raia:
You head off resolutely in the opposite direction, hoping you've made the right choice here. It looks like you landed pretty close to the edge of the forest as the trees disappear and you find yourself near a low hill. As you continue walking you spot a parachute tangled in a bush. After examining the area around the chute you find nobody, so somebody must have survived. You walk for some time and sure enough you reach the edge of town. Good guess on your part! You notice a hostel near the edge of town and you walk inside seeking a room, hopefully they have a telephone or a telegraph at least! The front lobby is vacant, where is everybody? Perhaps the host or hostess is out for a few minutes. You rest on the lobby couch for a time. About a half hour later the hostess is still out, and you start to feel lonely. You notice a candle and matches on the front desk and you light the candle. As you exit the hostel you head to the right and peer into a space between the hostel and a department store. A glittery reflection catches your candle and you see the front headlights of a car upon a hill just behind the buildings of town. As you nudge your way between the buildings, candle in hand, you accidentally kick a wayward tree branch that resembles a club. Upon picking it up you find it is quite dry. You feel strangely safer just having something to hold in your other hand besides the weak light given off by the candle. You climb the hill and sure enough a car has been abandoned at the top of the hill. It seems like a nice car and the doors as you try a door you find its unlocked. Who would simply abandon a perfectly good car at the top of a hill? You gaze around the environs of the hill and off in the distance you spot the glimmering spot of the plane wreck, its fires still burning.

The silence melts away as you hear the soft rumble of a dog growling. As you turn around you see the barely visible form of a large dog, or perhaps a wolf, the pointy ears, size, and fur are consistent with wolves! The canine is suddenly joined by two then three companions whose eyes all fix on you and their growling is in unison. There is no way you can just run from them, and with the hostel behind the wolves, you can't expect to get past them. They begin to walk menacingly towards you, one even swings to the left and into the bushes clearly trying to work his way behind you! You can't train the candle on all the wolves and you wonder if you could take them all on with just a candle and a club even if you were not already trembling in fear! For a brief moment in time you think about setting the club afire with the candle, and though that might make you more intimidating, you are doubtful you could take on 4 wolves with it. The wolves continue towards you and you realize you have no time to make a decision, you plunge into the car slamming the door behind you. In your hurry the candle is blown out, you have no light! The wolves assemble around the car, growling and snapping. One even rests on the hood of the car baring its sharp teeth and snarling. They don't seem to be trying to get through the glass windows but you are terrified nonetheless, you want to get out of here. Perhaps if you could just start the car, you could drive away from these wolves. You check the ignition and find no car keys, you've only got your fingers to check for them, its almost impossible to see anything! You fumble for the glove compartment box and it springs open. You feel the familiar jingle of keys, but then you also feel something irregular in shape and very heavy. You draw it out and realize you are holding a revolver! You check the chambers and find that its loaded. All around you the wolves continue to growl in frustration, they sound really hungry. You place the gun on the seat of the passenger side, and try to fit the key into the ignition. Your 2nd key fits perfectly and you turn it. The car sounds almost grumpy as it sputters, but suddenly it roars to life scaring the wolves momentarily. You blare the horn and the wolf on the hood jumps off with a yelp. You can't help but snicker. The wolves assemble at the bottom of the hill, all four of them and just start at the vehicle in confusion. You could simply drive away from the wolves, but would you be guilty of autotheft? What if the owner comes back for his car? On the other hand the only other thing you could think to do is to exit the vehicle and discharge your weapon, you've seen plenty of wolves react to the sound of a gunshot. But what if that frightens somebody nearby, and you can't simply steal somebodies gun any more then there car. But this is a life threatening situation!

A: Use the car, drive it down the hill and disperse those wolves. You can then drive towards the plane wreck.

B: Use the gun, wolves hate guns, and you'd rather not steal somebodies potentially only mode of transportation. There's got to be SOMEBODY in town this time of night.

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BlackBlade
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aiua:
Its getting pretty dark but you manage run and find your way to the plane wreck just as darkness is starting to set in. You vaguely see a man carrying somebody and accompanied by a woman just off in the distance heading away from the wreck. The flames of the plane wreck are giving off just enough light for you to examine the area just around the wreck. As you poke around the wreck the sight of burning bodies makes you almost retch. Not wanting to ralph right there, you turn away and notice a handbag that is laying off on its own. Always alittle curious you examine its contents. You find some money inside and since its doubtful its owner is still alive you stuff the cash in your pocket. You feel guilty about it, but you've got a long trip ahead of you and cash IS running kinda low. Trying to balance your theft with a good deed you decide to see if perhaps you can organize all the luggage and get them out of the fire. You save a few pieces of luggage from what you see as, "certain destruction." But you stop and realize something. The flames of the airplane won't stay lit forever, and you don't know this area very well, perhaps it would be best to head back to the hostel and resume this activity tomorrow morning. But you are not quite sure of the way, once you leave the vincinity of the plane you won't be able to see a thing!

A: Run after that man and woman you saw just a few minutes ago, surely you can catch up with them pretty easily, they were moving pretty slowly.

B: Walk carefully back the way you came towards the hostel, you can probably just make it if you concentrate.

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aiua
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A: Run after that man and woman I saw just a few minutes ago, surely I can catch up with them pretty easily, they were moving pretty slowly.
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BlackBlade
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i'm on the wii again ill have a bunch of new developments to the story tomorrow
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Raia
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A: Use the car, drive it down the hill and disperse those wolves. You can then drive towards the plane wreck.
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BlackBlade
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The Following is for The Grimace and Synesthesia you both get one vote, a tie will result in me rolling a die and letting it decide. Just choose one of the outcomes.

The Grimace/Synesthesia:

The Grimace hoists Gaal onto his shoulders with a grunt, and both of you are pretty sure you hear a soft moan from Gaal. Synesthesia walks alongside The Grimace as they make their way for the Galahans. You pass the time talking about what you were doing when the plane crashed, eventually though Synesthesia loses interest in telling her own story in favor of hearing The Grimace's near death experience. There is a hint of admiration in Synesthesia's voice. The Grimace tries his best to look as though Gaal's body requires little to no effort to transport. Fortunately Gaal is a little on the lighter side but still, his body feels like its slowly getting heavier. Soon enough the two of you reach the front walk of the Galahans country home. You can see the barn just off to the distance but you are more focused on the home. It could more accurately be called a mansion, it seems strange that a childless couple like the Galahans would need so much space, perhaps they remain hopeful that one day they will have children. Synesthesia suggests that she do the talking, and The Grimace agrees that that is probably a good idea. After clanking the door handle a good number of times the door is answered by a young woman. She introduces herself as Altįriėl the Galahan's maid, and inquires as to your motives. Synesthesia does an efficient job of explaining how you all ended up here as well as the precarious nature of Gaal's condition. Altįriėl listens intently and says cooly, "Why don't you all come in and sit down Ill ask Mr. Galahan what his mind is." The Grimace asks, "Where can we lay Gaal down?" and Altįriėl suggests you carefully lay him on the triple sofa. Synesthesia and The Grimace notice that there is only one other double sofa besides the triple sofa in the front hall. After laying Gaal down you both realize Altįriėl has already taken her leave of you. What are you going to do now?

A: The Grimace insists that Synesthesia sit while he stands like a gentleman, you wouldn't want to give Synesthesia the impression that you want to take advantage of the situation. Synesthesia agrees and takes a seat on the sofa alone.

B: Synesthesia sits down and sweetly invites The Grimace to sit next to her, why should the tired man who has been carrying Gaal all this time stand some more? The Grimace obliges and sits next to Synesthesia seemingly innocently sitting closer then further.

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BlackBlade
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Raia:

You quickly close the distance to the plane wreck and finds some of the luggage neatly lined up to the side of the plane. The flames are really starting burn out and you are obligated to use the car's headlights for illumination. As you exit the vehicle to inspect the wreck, the headlights happen upon a soft spot in the dirt that boarders on mud and you can see 2 sets of footprints leading away from the wreck. Perhaps somebody else survived and is wandering around looking for help! Surely your car could come in handy, not only that you know the way back to town. You jump back into the car and drive off in the direction of the footprints, that farm you saw as you were parachuting seems to be off in that direction. As you drive through the fields you see a woman walking alone just alittle bit shy of the mansion/farm. She gives you a peculiar look as you drive up to her. You don't remember her face from the airplane, its doubtful she is a surviver in need of your help as her clothes seem fine. If you stop to give her a lift you could be using up valuable space that plane survivors could be using.

A: Stop and offer the woman a ride to where she needs to go, its not your car but you've already stolen it you might as well do something useful with it. Besides who knows who those footprints belong to.

B: Just keep driving, you need to catch up with that plane crash survivor!

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BlackBlade
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Altįriėl

The sudden arrival of these 3 individuals is more interesting then the daily monotony of this job. You almost wish they could stay as long as possible so that you have somebody to talk to. You've done your best to mask your excitement but you hope they have not interpreted your reserved act as rudeness. There haven't been visitors to the mansion since you started and you are not sure how Mr. Galahan will react to all this. You are not even sure if he is up at this hour, should you serve refreshments, surely a drink at the least? But what can you serve them? Water seems somewhat unwelcoming, but wine might be a bit too much! You like to please everyone but that should probably include your employer. Just asking Mr. Galahan is like admitting you don't know what should be an obvious courtesy. Then again they did indicate that Gaal was in a pretty serious condition

A: Prepare a light beverage and some wafers for your guests and go get Mr. Galahan, that way all your bases are covered.

B: Better just go straight to Mr. Galahan and inform him of your visitors. You could be making a mountain out of a mole hill with this formality.

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Synesthesia
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B. Because it seems more polite and a bit fun.
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TheGrimace
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yeah, I'll go with B too, I'm tired, and I deserve a little female companionship don't I? =p

Synthesia, I think we've gotten the best parts so far, though the rest is also fantastic [Smile]

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Raia
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A: Stop and offer the woman a ride to where she needs to go, its not your car but you've already stolen it you might as well do something useful with it. Besides who knows who those footprints belong to.
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Altįriėl of Dorthonion
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I'll go with A, it's just the right thing to do.
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BlackBlade
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sorry folks you will have to wait until tuesday for the continuation of the story. i'm restricted to the wii right now. At this point a lurker will have to pick up brojacks arc if he does not make a decision by tomorrow, is anybody willing to pick up brojacks role?
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BlackBlade
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My sincerest apologies, this story arc has been dominating my thoughts and I REALLY want it all to go someplace amazing but its really hard to decide what I want to do with you folks now that I've finally got you all at the Galahan mansion/barn.

I really want to tackle this monster today but I am exhausted and World of Warcraft The Burning Crusade just came out today and I realized I need a break.

I'd REALLY appreciate it if you all emailed me through the forums with directions you would like characters to take or the general story arc. If you tell me choices you yourself would like to make Ill probably just ignore you, but you are WELCOME to suggest choices OTHER characters ought to make. I may or may not use your ideas but I really want this to be fun for all of you and I am sure you all have ideas as to what you want to see happen.

I've had alot of fun doing this, and it is alot of work, I want it to conclude on an awesome note rather then a tired one.

Just email me through the forums and I will DEFINITELY get your emails. Thanks in advance!

edit: I could move this story along as early as tomorrow, I really want to keep this going, you have all been so much fun.

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