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Author Topic: Favorite Board Game
urbanX
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My favorite board game is risk. When I think of risk I can't help but to smile. I'm instantly transported back to childhood. Lazy sunday afternoons pierced with yells of joy and the agonies of defeat. In all my years of playing my uncle I only won once but those were the days.I never believed in luck until risk, and my uncle had it in abundance. He would turn a mistake into a brillant military maneuver. I miss those days. When I joined the Air Force years later I had the fortune of having a group of friends that loved risk. We would meet on sunday nights, and we'd play while watching X-Files (back when X-Files was actually good.) I still remember my best campaigns. The time I conquerd Africa and S. America in three turns. Shermans March to the Sea. The Slip and Slid maneuver. Operation Zero Tolerance. These games were epic struggles. I miss them. My friends are scattered all over the world now, but we will always have sunday night, X-Files, and risk.

So what's your favorite game?

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Lyrhawn
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Also Risk.

But specificallly Lord of the Rings Risk. I remain undefeated after dozens of games =)

Second to that is Axis and Allies, also fun, but takes forever to set up.

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Megan
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Scrabble! [Big Grin]
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HesterGray
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I've been wanting to learn Risk for a few years, but haven't had the chance yet. I do love my Lord of the Rings Monopoly. [Smile]
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Narnia
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I love Boggle.

And I reign supreme at Nertz. No one can beat me. In fact, I'm so good, that the competition is usually for second place. [Big Grin]

I also love Apples to Apples.

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definitelynotvichysoisse
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My favourite game is Settler's of Catan. I also enjoy Eurorails.
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urbanX
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Monopoly is my second favorite game. There's nothing like crushing your Pastor and taking all of his money.
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Amanecer
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Risk 2210

After you have played this game, regular risk is nothing.

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mimsies
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Scrabble, especially cooperative Scrabble.
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Rico
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I agree, Risk 2210 is amazing.

Any game where you can nuke the moon deserves some praise.

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AntiCool
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Settlers of Katan as well.
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peterh
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Begging the question.

Oh wait. You meant with real people, not message board games.

Trivial Pursuit and Rummikub

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ketchupqueen
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I hate Risk.

To answer the question, Scrabble. Followed closely by Cathedral.

[ April 02, 2005, 01:54 AM: Message edited by: ketchupqueen ]

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King of Men
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Junta! "Comrades! It is a bad year for the Republic. The banana harvest has failed. The cocaine harvest has failed. And, thanks to the ill-considered coup attempt of the former Minister of Internal Security (demotes Minister to Admiral) the tourist harvest has also failed. Therefore, I am unable to grant more than three million pesos to the new Minister of Internal Security. (Promotes former Admiral.) The loyal General of the First Brigade shall of course have his reward of no less than two million pesos. (Hands out total of eight million pesos in budget. Puts twelve million in own pocket.)"
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Orson Scott Card
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You can't play Risk by the actual RULES. Of course you hate it. It's all about dice and cards that way. Duh.

Ditto with Scrabble. Dull dull dull. It's a game only for people who memorized the dictionary.

CHANGE THE RULES till the GAME IS FUN!

For instance, with Scrabble, play with an open dictionary. Or five dictionaries. Everybody has access. No challenges allowed. Just a time limit.

Then play with a wraparound board. You can make a word that goes off the bottom of the board and continues from the top down, in the same column; or goes off the right side of the board and continues on the left.

This is so cool because it allows you to get double triple word scores all the time. You multiply by three and then by three again, and so you win! Seven-letter words are passe when you can get double-triples. Points out the wazoo!

As for Risk, the best rule change is: You can leave countries empty. So nobody can just attack your guys and keep rolling the dice till they wipe you out. They can only move in using their move at the end of the turn. Then YOU can attack THEM. Which is way more like the real world.

You collect for a continent as long as you're the only person with any armies on the whole continent. Somebody invades by just moving in, and you can't collect for the continent next time.

And NO CARDS. Cards are for wimps. Cards are all about chance.

If I could find a way to eliminate the dice I would. It should be more like when you're playing war as a kid. You just aim your finger at the other guy and say "Ka-pow! You're dead" and if you said it first or loudest or you're bigger, then he has to be dead and you won the battle.

Or maybe not.

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rav
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Changing the rules to have more fun, lessening the challenge in the end lowers the possible fun for me.

Sometimes after experiencing the learning curve of a particular game, I can't enjoy the game as much as I had before I learned how the game worked.

I still enjoy Risk. Even with the standard rules.

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Raia
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*takes notes*

Actually, I love Risk the way it is. AND scrabble. But those changes would be worth looking into when I have nothing better to do. [Wink]

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Elizabeth
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Sorry.
It's been my favorite game for over thirty years, and I will kick any of your bee-hinds.

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Megan
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I might actually try Risk with rules changed like that. I played once, and HATED it.
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Elizabeth
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I have always wanted to play Risk. I hear that it brngs out thehidden evil in people, though.
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Megan
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That might have been what I hated about it, actually...I played with Jim, and both of us are super-competitive, and I had never played before, so of course he was kicking my butt (rather ruthlessly). And I found myself just wanting to strangle him.
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Elizabeth
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A friend of mine was banned permanently from playing it by her family members.
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Megan
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Yeah, we actually haven't opened the risk box since. [Wink]
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MEC
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quote:
As for Risk, the best rule change is: You can leave countries empty. So nobody can just attack your guys and keep rolling the dice till they wipe you out. They can only move in using their move at the end of the turn. Then YOU can attack THEM. Which is way more like the real world.

Are you sure, because I highly doubt any general would allow an enemy to occupy an entire country just to gain a tactile advantage. Maybe in a skirmish he would draw them in to a trap, but to leave all the people in the country without any protection and allowing the enemy in just sounds pretty stupid to me.

quote:
And NO CARDS. Cards are for wimps. Cards are all about chance.

If I could find a way to eliminate the dice I would. It should be more like when you're playing war as a kid. You just aim your finger at the other guy and say "Ka-pow! You're dead" and if you said it first or loudest or you're bigger, then he has to be dead and you won the battle.

I think some sort of random is needed in most games, whenever I play games with my friends/family I usually kick their butts, so usually the only thing they can really rely on for beating me is the random factor, or handicaps. Also the random factor is more realistic, there are always random things that can effect you in a war.

[ April 02, 2005, 11:23 AM: Message edited by: MEC ]

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plaid
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Scrabble and Super Scrabble (modified rules = no challenges; dictionaries OK; if you have 3 letters the same, you can trade in one of the letters for free; if you have 7 vowels, you can turn in 2 vowels for free; if you have 6 vowels, you can trade in one vowel for free).

Other current faves = Settlers, Carcasonne, Pictionary

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Dagonee
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Survive!
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Ophelia
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Balderdash!

Scattergories is also a favorite, but it doesn't really have a board.

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Coccinelle
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Rummikub is my all-time favorite, but I also really enjoy Cranium and Monopoly. Unfortunately, I've been banned from all family Monopoly games. [Smile]
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Annie
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Yes, Super Scrabble! You can run over two triple-word-scores at once!

I worked at an independent toy store last Christmas season, and sold board games like there was no tomorrow. Some of the best of this season:

Blokus
Abalone

(I put these in the same group - they're all visual and spacey. Blokus is by far the coolest, and the best seller. Something about the Tetris generation having grown up and ha kids makes this the best family game out there)

Apples to Apples
Super Scrabble
Trivial Pursuit 6 -or- 90s Edition -or- Book Lover's Edition

(My personal favorites; the Trivial Pursuits are listed in ascending order of impossibleness)

Settlers of Catan
Carcasonne - the Castle
India Rails

(these are all by the same company and work well for people of the Risk mindset. I am not of the Risk mindset, but I sure did sell a lot of them)

The Farming Game
Pit
Mille Bournes

(All three of these turn unbearably dull subjects - farming, futures trading, car racing - into very fun games. And everyone likes them.)

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blacwolve
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quote:
I hate Risk.
Me too. I don't have a strategic mind at all.

My Favorites:

Apples to Apples
SET
Scrabble (though I've always wanted to mess with the rules by doing all names scrabble or all countries scrabble or something like that and no one will do it with me. *pouts*)
Rummikub
Balderdash (but not with the cards and the board, just use the dictionary and keep score on a piece of paper, that way you get to choose the word and it's so much funner)

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King of Men
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If dice are not your thing, Diplomacy is an excellent game, though it does need seven players to bring out the best in it. And since you have to backstab someone to win, it may be best not to play with family members. [Big Grin]
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ketchupqueen
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No one else likes Cathedral?
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Mr.Funny
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Does anyone else find it amusing that Orson Scott Card was yelling "NO CARDS!" [Dont Know]

I enjoy risk, though I don't know if it's my favorite board game. I've never actually tried it, but I think that it would be interesting to play a multi-world game of risk, where the Alaska of one connects to the Kamchatka (sp?) of the other, and so on, and so forth. Would probably take way too long, though.

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kaioshin00
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quote:
And NO CARDS. Cards are for wimps.
[Big Grin]
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Belle
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I love, love, love Carcassone. Technically not a board game though, it's a tile laying game.

My children love it too, and it's a game that is interesting for several different age levels which helps.

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Raia
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Heh, Mr. Funny, I didn't even catch that... that's awesome! [Big Grin]
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mimsies
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Scrabble is most fun when everyone works on everyone else's letters to come up with the best points possible, and keep individual scores if you want, but keep a total score to try to get as many points as possible total.

Well that's how my family likes to play... [Dont Know]

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calaban
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Solar Quest is a favorite among my crowd. I've never been a fan of Risk because my friend is a big positve mental attitude freak and always ends up rolling twenty sets of sixes in a row, killing off armies ten to one.

Axis and Allies, once my friends and I took two sets of that and played a giant game on a 4x8 piece of plywood with continents taped on it in my garage over summer break. We devised new units and a movement system. It took all summer.

The Totally Insane Game, based of of Uno, with myriads of house rules, including stacking and adding, matching and just about anything else. It's crazy especially at two in the morning. Pit Mille Bornes, Rook all these stand as classics.

Cranium, Baldedash, Taboo fun party games.

And I have a standing scrabble with my mother and British grandmother every sunday night.

Chess would have to be my favorite 'cause if I lose its my own #$%^ fault, can't blame it on rolls or draws.

[ April 02, 2005, 03:22 PM: Message edited by: calaban ]

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Raia
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Oh, I love Balderdash! I forgot that one.
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Glenn Arnold
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Civilization, by Avalon Hill. I'm not sure the company's in business anymore.

It's very much like Risk (some will debate this), except that war is usually just an inevitable consequence of population growth. I try to avoid war, and that tends to help me win. Trading is a pretty good demonstration of the Nash equilibrium too, as I understand it.

There's a computer a game of the same name, I don't know if there's a relationship between the manufacturers. The board game of Civilization has a similar feel to WarCraft.

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MyrddinFyre
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Clue. But no one will play with me cause I tend to win [Frown]
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Raia
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I'll play with you, Myr!
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Lyrhawn
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Avalon Hill is still in buisness, barely.

I'm not sure if it's new or not, but their website made it seem like it, they have a new Risk game out. Risk: Godstorm.

You play in the ancient world, with the celts, greeks, persians, etc, even Atlantis. You fight, and there are units that represent gods on your side, and some wacky cards that do special things. And you have to build temples, and battle in the underworld if your men die.

It looks complicated, but it might actually have something to it.

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Amanecer
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I played Risk Godstorm, and it's alright. However, they modeled it almost exactly after Risk 2210. Instead of Commanders, you have Gods. However, the Gods don't let you do different things (like go into space, or the sea in Risk 2210), they just give you certain advantages like attacker wins ties, etc. The gods don't really add to the strategy of the game like the commanders of 2210 do.

Also, the underworld sounds cool, but when you start playing it, it just makes the game MUCH longer without adding in that much fun.

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MyrddinFyre
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Raia, if we ever meet, it's on!

(of course I'm gonna lose now that I said that [Big Grin] )

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Scott R
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Settlers of Catan.
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Lyrhawn
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I've never played Risk 2210.

Too stuck on Lord of the Rings Risk.

Is it that much better? What are the differences?

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Jaiden
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Settlers of Catan, Seafarers of Catan, Cities and Knights of Catan all rolled into one game [Big Grin]
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Eruve Nandiriel
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I like playing with "sligtly adjusted rules", it makes the games more interesting. Especially when I can win Risk on the first turn. [Evil] I also like Lord of the Rings Risk, Monopoly, and Chess (even though I suck at it), and LotR Trivial Pursuit (put all those random facts to use [Wink] ).
quote:
No one else likes Cathedral?
I love Cathedral! It's not a very popular game, I'm surprised that you have heard of it.
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Lyrhawn
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I don't like LOTR Trivia Pursuit.

It asks almost entirely movie questions, and includes stupid stuff like "What actor plays Uruk-hai #1 in Scene 23 of FOTR?"

I prefer questions based on the books.

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