CONTEXT: This is going to be a part of my After Action Reports for that big 14 player Multiplayer game I play with King of Men each saturday, the girl who I forgot to name, "OrangeYoshi" who is Croatia (Basically all of Yugoslavia, Hungary, Romania and Poland) and King of Men who is Byzantium.
The in-joke is that Yoshi and King of Men have been fighting over who is the True Owner of Constantinople for about half the game so this is meant to satirize it.
posted
Definitely big improvements.
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Blayne Bradley
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posted
I got Manga For Dummies today, whats awesome about it is that it actually goes into detail on how to draw body parts that the other books either lacked or did it in a very specific shojo style when I want something more generic manga that I can develop from.
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The brick ended up looking a little too real and I didn't have time to turn it more cartoony, but at actual print size I think it looks okay.
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posted
I think it works well. There's a pretty established history of cartoony figures set in relatively realistic backgrounds.
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Also I registered for myself a domain though nothing much is on it except for a couple of pictures and temp storage.
I've decided on a procedure of where I'll do most of the rough work on pencil and paper and then scan it into the computer where I'll do "Inking" and cleanup and adding details that could be difficult to add with a mechanical pencil.
Speaking of which, mechanical pencils rock. It's great not having to sharpen the dang thing.
I've generally also determined that the wire mesh drawing method of where you draw a rough "skeleton" of the character to pose it and then add in layers of detail isn't too helpful and very time consuming. Better to just skip and practice sketching the body/clothes straight away, although the wiremesh can be useful for complex poses to get an idea.
Also I think I might have hands and feet figured out per se; mostly related to my overall breakthrough in being able to draw. Since I'm no longer "concerned" with getting it "right" so to speak on paper and can be messier in shaping the sketch and erasing extraneous stuff it progresses alot faster.
Essentially what I'm trying to say is that I was far too perfectionist at first, I had the mindset of where "if I can't do it right the first time then start over" which was a huge hamper. Now that I no longer in theory worry about getting it right the first time I can now be free to work on getting it right as a finished product overtime, screwing around and experimenting.
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