Ty is a master of scene, plot, and player management. All of the players are talented writers-- recently some very strong turns have been played by Vash the Stampede, TomDavidson, Rakeesh, and mr_porteiro_head.
This is not Star Wars. This is not Star Trek. This is not Firefly. This is more visceral and more compelling than all those shows put together, cloned eight times each, wrapped in a sheet of THRILLLING and exploded.
posted
I refuse to start reading another Ty Frank campaign until Overlook is finished, which I might add I got hooked on due to one of these threads of yours. I will not get 3/4s of the way through a story again only to have it peter out and provide no resolution.
Posts: 7954 | Registered: Mar 2004
| IP: Logged |
posted
I tried to read the Overlook campaign when Celia started that thread a year or two ago, but I never really got into it; reading a forum-based game just wasn't doing it for me. However (especially since I'm on vacation) I think I might be ready to think about playing in a campaign, if someone starts an interesting-sounding one soon.
Posts: 13680 | Registered: Mar 2002
| IP: Logged |
quote:This is not Star Wars. This is not Star Trek. This is not Firefly. This is more visceral and more compelling than all those shows put together, cloned eight times each, wrapped in a sheet of THRILLLING and exploded.
Oh I love that line. Mind if I borrow it?
Posts: 1138 | Registered: Nov 2005
| IP: Logged |
posted
I tried to read a bit of 2350, but it was so different from the ashes of the Murphy's Wager game that I couldn't quite get my head around it (I was very much mentally in the Murphy's Wager game space when I tried to read 2350).
Posts: 10886 | Registered: Feb 2000
| IP: Logged |
posted
I've tried intermittently, but I think that original read broke my brain somehow. I just don't have a feel for the setting or what's going on. I'll perservere, though, and figure it out eventually.
I'm very sad about Overlook, though. I really want to see that one through to the end. I figure I'll work through my angst about its demise by running episodic Call of Cthulhu games (the Chaosium ruleset, not d20) and watching the characters lose their minds.
What's nice about this RPGs is you really don't have control over what someone else's character says or does. As a writer, I worry sometimes that I won't be true to an antagonist's character-- that I'll vacillate or something in favor of the plot.
No such deal-making in 2350.
Here's the perfect example:
In the current rounds, Savoyard and Holden are two characters arguing about whether to kill two prisoners. The prisoners are pirates that the party recently captured. The pirate group they belonged to used a gas-weapon to kill the majority of the crew of another ship. In Savoyard's culture, air is sacred. Poisoning air is an unthinkable offense, and is punishable by immediate expulsion into space. Holden has taken the pirates captive, and promised that he wouldn't kill (at least) one of them.
Savoyard is lobbying to execute them immediately; Holden (who is the Captain) is stringently refusing to allow it. The problem is compounded by the fact that the ship is about to dock at a space station filled with people who believe similarly to Savoyard. If the pirates live to see the space station, and if the space station denziens find out about their presence...
Whoah, nellie.
What's fun is that neither Holden nor Savoyard are backing off from their respective stances. Savoyard (my character) has a teen-ager's devotion to Holden (Tom Davidson's character), and is somewhat hurt that Holden doesn't get how Very Important this is. Holden feels betrayed and played by Savoyard because he (Savoyard) told some Belters on another ship that the pirates had been taken captive.
Angst! Danger! Internal monologuing!
You're missing out, if you haven't started reading this...
Posts: 14554 | Registered: Dec 1999
| IP: Logged |
We took two months off while Slash was getting settled wherever he finally got settled.
I'm looking forward to a better game than ever before.
Some quick updates:
Edmund Valka, one of the pilots, left for greener pastures;
Griff, the transvestite annoyance and practical jokester, also left for parts unknown.
Sol, played by msquared, has taken their place. I think Sol is short for Solomon; he's our liason with the group run by Bester, and his primary purpose will be getting the group some swag.
Slash has hinted that we're to get another character-- someone to guide us around Eros. I can't wait to see what's in store.
[ October 23, 2006, 09:31 AM: Message edited by: Scott R ]
Posts: 14554 | Registered: Dec 1999
| IP: Logged |
quote:Originally posted by Icarus: I tried to read the Overlook campaign when Celia started that thread a year or two ago, but I never really got into it; reading a forum-based game just wasn't doing it for me. However (especially since I'm on vacation) I think I might be ready to think about playing in a campaign, if someone starts an interesting-sounding one soon.
quote:Originally posted by twinky: I tried to read a bit of 2350, but it was so different from the ashes of the Murphy's Wager game that I couldn't quite get my head around it (I was very much mentally in the Murphy's Wager game space when I tried to read 2350).
For those of you who don't know, Icarus and twinky both have joined the crew of the Murphy's Revenge.
If you haven't been reading this, go thou and repent. You won't be disappointed.
Posts: 14554 | Registered: Dec 1999
| IP: Logged |
posted
Hey! If you keep advertising over here, we'll never make it to the year 2031 without pruning before Mike runs out of hard drive space.
Posts: 3546 | Registered: Jul 2002
| IP: Logged |
"This is not Star Wars. This is not Star Trek. This is not Firefly. This is more visceral and more compelling than all those shows put together, cloned eight times each, wrapped in a sheet of THRILLLING and exploded."
Oh, so you're talking about Battlestar Galactica then.