I'll be the first to admit: I am a slut for pretty graphics, RPGs and especially JRPGs, so this is right up my alley, but there are just so many things about this trailer that make me excited for this game. Seamless gameplay transitions, combat that looks both realistic and intuitive, and, you know...you transform into a HUGE MECH KNIGHT DUDE.
And it's the prettiest game I've seen a trailer for, on any system, by far.
Funny, Penny Arcade mentioned the same thing in the strip today (White Knight being the best thing for PS3). I'd get a PS3 if I had the money for it. My roommate's getting one on launch day, so I'm sure I'll get to play any multiplayer games on it.
Posts: 1960 | Registered: May 2005
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I watched that trailer this morning. I'm not much for JRPGs, and I'm not terribly interested in the PS3, but one thing I really liked was how well the sword combat was animated -- attacks actually realistically being blocked by shields or blades, rather than how most games just display a stock attack animation and a stock defense animation and they might not necessarily overlap realistically. That was really nice.
However, from the trailer alone, I didn't think it was graphically superior to [some] games that are out right now.
Posts: 10886 | Registered: Feb 2000
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quote:Originally posted by Bokonon: I'll see your HD-TV, $500+ console-requiring (sweet-looking) fantasy borefest, and raise you with some good, old-fashioned, SD-TV, $250 console-with-funky-new-controls-requiring ultraviolence.
Unintentionally funny English dubbed lines included!
(BTW, White Knight looks awesome, but I don't want to buy an HD-capable TV to see it in all its glory.)
Oh, I'll likely buy a Wii as well. ^_^ The controller concept and Nintendo's history of decent implementation of said concepts is too intriguing for me to ignore.
Before, however, this degrades into another OMG WII IS BEST OMG PS3 SUXORS NO UR WRONG LOLZ thread, I'll get it out of the way: this isn't me attempting to convince anyone that the PS3 is going to be superior, and I am well aware that I am lusting after a console largely because of a trailer of one game, which is a poor basis to make a $600 purchasing decision about, but that wasn't the point. I'm not trying to suggest that the Wii (or the 360) is an inferior system or an inferior purchasing decision.
Twinky hit the part of the trailer I liked, the combat animation. It pretty much lost my interest when he turns into the giant knight, though. I'm reminded too much of Xenogears and Xenosaga - to me having the huge mech version that you can turn into makes the "normal" combat seem really pointless.
quote:Originally posted by Enigmatic: Twinky hit the part of the trailer I liked, the combat animation. It pretty much lost my interest when he turns into the giant knight, though. I'm reminded too much of Xenogears and Xenosaga - to me having the huge mech version that you can turn into makes the "normal" combat seem really pointless.
If you've played Xenogears, you should recognize the two can coexist rather comfortably, each remaining distinctly different and fun without rendering the other meaningless.
Other examples that prove this point:
Every RPG game with a "summon" that replaces your party with a giant playable creature, e.g. several of the Final Fantasy games, Breath of Fire games.
Or, for non-RPG games that accomplish this successfully, there's Mega Man X2 thru X5 (I never played any of the ones newer than that, so I don't know if the formula holds up). Or Halo 1 & 2.
It will largely depend on how it's implemented. If it's a constant, unlimited option, it will take some heavy restrictions - like limited accuracy against small targets, and no huge "nuclear bomb" type attacks - to make playing as a little guy both worthwhile and engaging. More likely, however, the ability is selectively available. Its frequency will (ideally) reflect how the larger version is treated - does it level seperately & have its own equipment/whatever, or is it based off the stats/equipment of the small version? Do the other characters have similar modes?
This is why I included "to me" in my post. I'm well aware that a lot of people love the dual combat system in Xenogears. I didn't like it so much.
And summons are completely different. In most games a summon is just a one-shot damaging spell with a fancy animation, the summoned monster doesn't stick around after that one action. (There are probably exceptions to that, but the only ones I can think of are summon monster spells in D&D-type games, where the summoned monster doesn't replace the characters.)
I'm not trying to say the dual combat thing is inherently bad, just that it doesn't usually improve the game for me, personally.
quote:And summons are completely different. In most games a summon is just a one-shot damaging spell with a fancy animation, the summoned monster doesn't stick around after that one action. (There are probably exceptions to that, but the only ones I can think of are summon monster spells in D&D-type games, where the summoned monster doesn't replace the characters.)
The games I mentioned are ones specifically where the summon will stick around in combat, not one shot deals. Final Fantasy VIII, for example, had summons that remained playable and had a seperate leveling system. In Breath of Fire II and either III or IV, one or more of your party members was replaced by the hero's dragon transformation until either killed or the hero ran out of MP (consumed every turn).
If you just don't like the dual-combat thing, though, I understand. ^_^
Posts: 4313 | Registered: Sep 2004
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I'm holding out for the Wii. My parents got my brothers and I Xbox 360 for christmas last year, so I have that to play my graphicy type stuff on. I'm looking for Wii as a graduation present to take to college with me.
Posts: 1401 | Registered: Jun 2004
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I'm happy with my 360 and will probably buy a Wii just because I am now, always have been and always will be a nintendo fan. They have done just enough with each machine to keep me coming back. But 500-600 dollars for system is just out of the question for me. I'll probably end up with the PS3 at some point but not right away.
Posts: 1294 | Registered: Oct 2003
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wait, did you say that makes Oblivion look outdated?? The fighting animations and backgrounds were good (from what little we saw), but the textures and detail on the characters were awful. They looked like something that could be on the ps2. Graphically, I was unimpressed by this. Of course, this is just a trailer for a game in development, and hopefully, they will add some better graphics as the game continues through the development process.
I love a good RPG, but this one game (even if it is great, which we can't tell from one trailer) will not be enough to convince me to buy a PS3 anytime soon. The price tag is just way to high and Sony is losing exclusivity from 3rd party devlopers left and right. Maybe they'll get some of that back, but I kinda doubt it. Of course, I'm also uninterested in the Wii as well. The controller doesn't excite me; it seems like a gimick that will be more annoying than anything else for most games. Though, it may allow for quicker, more precise amiming in 1st person shooters (which is a big plus, analog sticks just blow for that).
Posts: 748 | Registered: Dec 1999
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