posted
Huh. You've been around longer than me, but I don't recall seeing you before. Hmm. Still, you've got a cool name, which is the whole reason I opened this thread.
I know nothing about the question you asked, however. I thought I knew something about Dark Basic, but it turns out it's Dark Step, which, despite being half the same, is actually not at all. *spins*
Posts: 8355 | Registered: Apr 2003
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posted
I believe most programming, including game programming, on the Mac falls into the C# category. As far as I know, C# (much like C and C++) is a bit more complex than something like Dark Basic, which (if i recall correctly) is geared towards game programming.
Posts: 1960 | Registered: May 2005
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posted
Are you sure that C# is what you meant? As far as I know, C# is pretty much a windows language at the moment. Mono has come a long way when it comes to supporting C# applications, but as far as I know it just isn't there yet for high performance software like games.
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quote:Originally posted by Cactus Jack: I took it to mean he meant it was that "category" of programming, as in that "type."
As in, it was more like programming in C than it was like programming in Dark Basic.
Was I interpreting that right?
I suppose you're right. Looking back on it, I probably misunderstood what he was saying. Still C# seems like a strange example to use.
Posts: 2437 | Registered: Apr 2005
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posted
Well it was a little bit on my fault. My general point was about the type of language, which Cactus Jack got. I was off somewhat though, mixing up things (what I was talking about and more current news). Mac programming is typically in Objective-C, although there have been moves in recent days to go into C# (and you can find books about programming in C# on the Mac).
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