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Author Topic: World-Building
mikemunsil
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I'm working on another public challenge. This one is world-building. If you have some ideas on what to include, I'd like to hear them.

Thanks!

Mike


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snapper
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Let's see...

Start with a nebula. Then spin the gases around the largest gravity well. Eventually heavier elements will congregate together to form a core. Gather lighter elements around that. If your lucky, the object will be close enough to the local star to keep most of the water in a liquid form.
Now wait four billion years, hope the star remains stable, tectonic plates develop, and evolution stays on course.


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Meredith
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I find I often start with a map. Some things I know I need on the map because of how the story is going to go. Then I add other things.

Some things on the map will give me ideas about how people would live in a place like that. Then I start developing the culture that would exist there. What do they believe? What kind of shelters do they live in? How do they dress? What are the marriage customs? How do they raise their children? Who's in charge and how do they get that way? How does their economy work?

Sometimes I have to tweak my map and my cultures to work with the story I want to tell. Sometimes, I tweak the story to fit better in the world I've built.

For Dreamer's Rose, I knew what the upper left (northwest) portion of the map had to look like. The rest, I just made up.
But even then, when I saw that part of the map drawn, I learned some new things about how that part of the world would operate.

I haven't finished working out all the cultures, which may be why my progress is so slow on the darn thing. At least, part of the reason.


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BenM
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http://vimeo.com/3365942
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Owasm
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Ben, that might be a little beyond most of us right now.
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mikemunsil
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Thanks, all. See the Challenges section for the August worldbuilding challenge announcement.
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