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Unfortunately so far I can only find low quality VoD's. By the way, VES qualified 3-2 after being down 2-1. I watched the 3rd game (pretty cool one too), but then went to sleep. I hope there will be some better quality vids, I'd love to watch game 4 and 5.
Posts: 4519 | Registered: Sep 2003
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3rd game was pretty strange. It started with 6 mid lane bans, and TS's mid picked Syndra vs Ryze but didn't manage to do anything with it in the early game. Ryze on the other hand went crazy with kills, many enabled by a Rammus (!!) jungle. TS looked a bit lost throughout the game. Good win for Dignitas.
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Just finished watching MRN and VES's series. Man those games are hard to watch. You can feel the passion so strongly in the level of play, but the stakes are just devastating to watch. VES must be incredibly excited to be in next season's LCS. MRN goes back to the challenger league and has to work in obscurity next year. The looks on their faces were so depressing.
Posts: 14316 | Registered: Jul 2005
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I was wondering about that. I didn't get a chance to watch the series yesterday. I'm actually very glad. I like CLG being around, and I'd like to see them work very hard towards next year's LCS.
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Do you know anything about what happens after the summer LCS in terms of competitive play?
Edit: Never mind, I found on the lolesports website that the playoffs determine who goes to the world championship. I can see how that would make teams who went out of the LCS very dejected.
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How are the games being played? I've heard something about 1v1s and 2v2s; are these on top of the normal 5v5s? I haven't followed the all-star tournament that much and anyway I'll be away for the weekend and probably won't see any games.
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Oh snap! Double Lift just said, "Xspecial and I thought it'd be nice to come home after all this hype we've build up, but it'd feel better if we beat these smug Asians."
Gloves just came off. Posts: 14316 | Registered: Jul 2005
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I don't even...my team captain just banned me out and then told me to stop being a noob when I asked for an explanation.
Posts: 14316 | Registered: Jul 2005
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Well, I went to Google+ and the first thing I see is "OGN Champions (Korea) Wins...".
So far I saw the round 1 NA vs China games and the first EU vs Korea one.
NA really threw their second game vs China, they were way ahead but hugely misplayed that baron attempt. I wonder if they weren't really aware of how a big lead they had... I haven't looked at the item differences at the time of the baron attempt to see if they had any champions with a big item advantage over their counterparts. I guess the big problem was that they were all short ranged, so sieging towers wasn't a good option for them.
Posts: 4519 | Registered: Sep 2003
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Curse just announced that Edward from Gambit Gaming will take over as support for them. Wow...
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Woa! I wonder how his personality will fit in with Curse. Also, I feel bad for Rhux, he did quite well on Curse, but Edward has outstanding instincts and creates a lot more plays due to pro-activity.
His English obviously isn't fantastic, but I think being immersed in English, will quickly solve that problem. I think this will definitely restore in part some of the fear Curse invokes in NA LCS games. Let's hope they can come out swinging when it starts up again.
Can I just say, I *love* that we have LCS now in NA? Honestly if they hadn't, and had stuck to tournaments, I think Korea would have skooshed NA even harder than they did.
The changes to CLG are interesting as well with HotshotGG becoming a coach. I'm thinking it's going to be TSM and Curse in the top two slots for Summer LCS, but every team has a *long* road to travel to World's if they want to hope to compete.
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quote:Originally posted by BlackBlade: Can I just say, I *love* that we have LCS now in NA? Honestly if they hadn't, and had stuck to tournaments, I think Korea would have skooshed NA even harder than they did.
Oh, definitely! All the big players have leagues, South Korea, China, Southeast Asia. NA and EU really needed this. Plus, it's so fun to watch! Posts: 4519 | Registered: Sep 2003
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I really hate this clamping. There's never a time where when you lose you lose 0 LP. So why 0 when you win? And why if you lose your promotion do you drop 30 LP or so?
This is very discouraging.
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It sure is frustrating to do fantastic in your lane and lose both times.
The first game we could have actually won, but somebody felt it would be much better to engage them at the steps leading up to the outer base turret, rather than under the turret itself. People focused the front line, and ignored the back. With such a disastrous defeat right at our door, they plowed into the turret, inhib, nexus turrets, and won.
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Does it feel like a worse system than the ratings one we had before? I haven't played in a long time, so I can't really tell.
Posts: 4519 | Registered: Sep 2003
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Alittle bit. It's not really a new system because your MMR is basically what your Elo was last season, you just can't see it. So when you see yourself gain and lose LP you don't really know if you are really progressing.
A system that rewards you with 0 points for a win given the right circumstances, but will always takes away points for a loss regardless of performance is not a fair system.
Don't let people see visible progress that is actually not accurate.
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So... the summer split is starting. I didn't even know this, but Elementz is now the coach for Team Coast (formerly GGU). I'll probably watch just the first two games today, but they should be pretty cool. Posts: 4519 | Registered: Sep 2003
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Curse came back to almost equality in the middle game against Vulcun, but in the end Vulcun won quite convincingly. Sycho Sid played a very impressive game on Kennen, ending it with 9/0/5. Edward didn't really shine in this one, but then again, it's his first competitive game with Curse. Posts: 4519 | Registered: Sep 2003
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Wow, C9 exploded towards the end of the game. Dignitas really lost it when they couldn't contest the baron; up to that point they were behind, but managed to somewhat stick to C9. After the baron it all seemed to finish in an instant.
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Pretty much every newer team won today, and all the established teams lost. Except for TSM in their first game (though they lost the second one).
Curse wasn't nearly as sloppy, and Edward had the Curse letters in his name in all caps.
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Now I really have to watch those last three games! Those are some crazy results for day one...
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I watched the last three games from yesterday. C9 vs TSM took a really long time to warm up, but I thought it was the most interesting. Kennen is having quite a resurgence, and I wouldn't be surprised to see him banned a lot today. I was really surprised to see Coast win so easily vs Vulcun. I think they lost just 1 turret. After the first three games I expected Vulcun to be the favorites in that match-up.
Anyway, Tryndamere for Curse vs VES, going vs a Jayce. I'd expect him to have lots of trouble in that lane, but what do I know?
Edit: He did get pushed out once, but then killed Jayce with the help of TF. I guess that's what makes him work in this team comp.
Edit2: Voyboy got a triple on Trynd, but then got greedy and died to Varus... Heh... Still, definitely made Trynd work so far.
Edit3: Ok, Trynd wasn't that bad... Tough game, and nice win for Curse.
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Uhm... The CLG vs Dignitas marathon was interesting. 71 minutes win for CLG. Gotta be horrible for Dignitas though...
Edit: And after C9 vs Crs, Dig play TSM. I kinda hope that the organizers shift the games around and put Vulcun vs VES before Dig's game. Anyway, I'm off to sleep. I hoped to catch 3 games today, but it wasn't to be. Posts: 4519 | Registered: Sep 2003
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