posted
...when you can make two opposing airforces with your rejections. (More so, when you start planning strategies for them.)
Posts: 3687 | Registered: Jan 2007
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posted
...when you can make up dialogue for the animals at the zoo, and it fits what's going on in the cages.
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posted
I can't get away from my characters falling in love with each other. I'm almost to the point where I'm OK with that, but just once I'd like to create a character who wasn't determined to fall in love with someone else before the story was told.
Posts: 938 | Registered: May 2008
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quote:I can't get away from my characters falling in love with each other. I'm almost to the point where I'm OK with that, but just once I'd like to create a character who wasn't determined to fall in love with someone else before the story was told.
Maybe it's just a reflection of your personality. Are you easy?
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InarticulateBabbler: your reference predates my reference...I picked it up from a Spider Robinson book review column in Galaxy sometime between 1975 to 1979.
*****
Down-down-down-dummy-doowah...ooh-yeah-yeah-yea-ah...wo-wo-wo-woao-wah...only the lonely.
posted
I didn't want to mess up the recipe section with my drooling, so I'm coming over here to say--yum. That all looks so incredible. You all should write a Hatrack cookbook.
Posts: 938 | Registered: May 2008
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posted
on the other hand, one thing i can't get away from is the blood in my stories. i like to write about medieval times, so it gets bloody fast. the issue is, im religous, and try to stray away from the whole horror/ adventure/ video game-ish blood scene. if my book becomes a movie, i want it rated PG-13 at most.
Posts: 35 | Registered: Jun 2008
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I was just wondering, because that stuff STINKS. I got some on sale, and you'd just think something that costs that much money would at least have a pleasant smell, but nope. Before I get accused of slander though, I ought to mention that it really works.
Posts: 938 | Registered: May 2008
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quote:How about: what's the one element (plot, character, creature or otherwise) that you just can't get away from?
That's an obvious attempt to remove the randomness from our musings, IB!
Ah, well. Mine is racial conflict. Also, my characters often devote themselves to unappreciative people. Oh, and I shouldn't forget that new technology usually complicates my characters' lives.
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Not an attempt at killing randomness (I think you'll find the answers will look pretty random), just thinking about a more practical approach than re-iterating the procrastination thread, and something that might benefit us as well.
I have a problem with my protagonists being too passive. I guess they are usually more explorers than warriors--with the exception of Pantroth, of course.
[This message has been edited by InarticulateBabbler (edited March 17, 2009).]
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Well, if he is that strong by the halfway point, where else can you really go with the story? It seems like all conflict is now null and void because it is a given that your MC will win.
It could be that the problem isn't finding ways to make him stronger, but that you already made him way too strong. Is there a reason he needs to be this godlike so early in the book (or even at all)?
posted
well, the antagonist of the book is kinda immortal, so...
I think that Ill lengthen it into a trilogy, with the first two books detailing his learning and the third book applying what he has learned. (with limitations.) I also think that I might give him some trouble CONTROLLING what he learned.
posted
The middle of a story is the climax. A climax is where efforts to address a predicament are greatest and the outcome is most in doubt. Antagonism is greatest at a climax, problems opposing purpose and vice versa, and a purpose might pose problems as well as possible outcomes. An invulnerable, immortal, problem-free (internally and externallly) protagonist is so far over the top in magnitude that there's little latitude for potential opposition and problems. Ubermensch protagonists have been done and found dramatically wanting. An Ubermensch villain, however . . . a mighty, opposing antagonist, at least.
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